1. Temperature - If you swim too much time or stay too long near fireplace your temperature will be higher or lower than normal. It will give you debuffs like overhating or frostbite.
2. Seasons or/and climate. Biomes like Tundra/Tajga. Walking on the snow without boots = reducing temperature.
3. Locks and bolts skill will give possibility to create locks on chests. Player who want to steal something from this chest will have to destroy the lock
first and leave Vile Vapor of Vandalism or knocked you out and take your key.
4. Windows in hauses. Options "Pass throught the window", "Look out the window", "Cover the hangings

5. Dogs and cats. Dogs will bark when stranger players will be near. Cat will chase rats(like fox chikens or rabbits), walking on the fances
![Trollface ¦]](./images/smilies/troll.gif)
6. After World apocalypse like meteor shower what will destory everything.
7. More animations like bleeding or exthaust.
These are just ideas.
