Bigzion wrote:ForumIdentity wrote:Since cutlery got nerfed, what's a good way to gain LP besides buckets?
Swimming.
Bigzion wrote:ForumIdentity wrote:Since cutlery got nerfed, what's a good way to gain LP besides buckets?
Swimming.
murphylawson wrote:I propose posion, this would not be a incredibly powerful weapon, and as DoG pointed out, it would be useless in hunting.
murphylawson wrote:I sugest that it should not be too damaging, but it should not work the same way as weapons. Maybe something that changes IP, possibly even works like a leech, or a reverse leech.
jorb wrote:Haven aims to be hardcore.
Bigzion wrote:ForumIdentity wrote:Since cutlery got nerfed, what's a good way to gain LP besides buckets?
Swimming.
Winterbrass wrote:murphylawson wrote:I sugest that it should not be too damaging, but it should not work the same way as weapons. Maybe something that changes IP, possibly even works like a leech, or a reverse leech.
I suggest that there not be only one poison because that would be foolish. There should be a stamina-damaging poison, a HHP-damaging poison, a SHP-damaging poison, poisons to damage various statistics, et cetera.
We have marijuana and tobacco in the game, so why would we have generic 'Poison'? Where's my arsenic and belladonna and mercury and all that other fun stuff?
murphylawson wrote:DatOneGuy pointed it out, the idea behind it is, if you kill a cow by poisoning it, and you butcher it anyway, you wouldn't be able to tell the meat is poisoned, and it could be fun to sell products made with the tainted beef anyway. If you consumed the tainted meat you would be harmed as if you consumed some amount of the poison itself.
Pacho wrote:I'd like to be able to sell poisoned foods.
Trading is all about trust after all.
Bigzion wrote:ForumIdentity wrote:Since cutlery got nerfed, what's a good way to gain LP besides buckets?
Swimming.
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