Remove combat skills

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Remove combat skills

Postby Golbez » Tue Oct 20, 2009 6:34 pm

sabinati wrote:you can make upwards of 20k by making bread from an 8x8 wheat field

Or you could kill a single bear. Once.
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Re: Remove combat skills

Postby sabinati » Tue Oct 20, 2009 6:41 pm

you could. the point i'm making is that there are other ways to make a meaningful amount of LP. killing bears is great, if you can find them, and successfully kill them. your wheat field is right where you left it, and it regrows every day. and the wheat doesn't fight back when you cut it. :mrgreen:
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Re: Remove combat skills

Postby NaoWhut » Tue Oct 20, 2009 8:00 pm

Orrr you could stop being a pussy
and rush out there naked to get
the bonus 10k LP for a total of
31k LP from full peacefull stacked
on! 5 bears today naked, you
should do it it's better than farming
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Re: Remove combat skills

Postby Jackard » Tue Oct 20, 2009 8:10 pm

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A DVD INTO THE SLOT. ITS HAVEN AND HEARTH AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE WITH THE MAIN CHARACTER, RIFT. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN WHOOSHING SOUNDS WHEN I SLAM DOWN SOME BEAR BASTARDS OR EVEN WHEN I MESS UP TECHNIQUE. NOT MANY CAN SAY THEY ESCAPED THE MORDORS MOST DANGEROUS AREAS. I CAN. I SAY IT AND I SAY IT OUTLOUD EVERYDAY TO PEOPLE IN MY COLLEGE CLASS AND ALL THEY DO IS PROVE PEOPLE IN COLLEGE CLASS CAN STILL BE IMMATURE JEKRS. AND IVE LEARNED ALL THE LINES AND IVE LEARNED HOW TO MAKE MYSELF AND MY APARTMENT LESS LONELY BY SHOUTING EM ALL. 2 HOURS INCLUDING WIND DOWN EVERY MORNIng
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Re: Remove combat skills

Postby NaoWhut » Tue Oct 20, 2009 8:18 pm

Words of wisdom
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Re: Remove combat skills

Postby CG62 » Tue Oct 20, 2009 9:39 pm

Give me a decent bow, a full quiver of decent bone arrows, a nice sand bar, and some good armor and I can snipe a bear to death.


Not quite as valiant as taking one on FUCKING NAKED.
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Re: Remove combat skills

Postby jorb » Wed Oct 21, 2009 6:12 pm

We have stated before that we plan to redo basically all char related math.

- New/massively revamped combat system. Player skill should be at least as important as character stats, which currently is not the case. The fact that I can rape X bears without looking, while using combat meditation, is simply a sign of a broken system.
- Lose the LP system completely. Gain learning skills via quests. New systems for claim expansion and stat development. Claim expansion could probably be done by consuming some resource or other, dreams, possibly, if expanded upon. Stat increases should have a system which shares the quality the FEP system currently has of being hard to macro.
- Redo the hunger/stamina/health math for increased realism in terms of food consumed. All food items should be made worthwhile.
- Curb stat inflation and generally nerf the power levels of players. Decrease the gap between developed and undeveloped characters, partly accomplished by making actual player skill, as opposed to character stats, more important.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Remove combat skills

Postby sabinati » Wed Oct 21, 2009 6:17 pm

i look forward to that, however i do hope you won't do away with the FEP system entirely. i think it's an interesting system, and it makes it matter what you eat. i do think it could use some rebalancing, though, and as i've said elsewhere i'd love to see a wider variety of foods.
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Re: Remove combat skills

Postby jorb » Wed Oct 21, 2009 6:20 pm

sabinati wrote:i look forward to that, however i do hope you won't do away with the FEP system entirely. i think it's an interesting system, and it makes it matter what you eat. i do think it could use some rebalancing, though, and as i've said elsewhere i'd love to see a wider variety of foods.


The FEP system I like. It could use some improvement, but the basic principles of it are very viable, I think.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Remove combat skills

Postby theTrav » Wed Oct 21, 2009 9:26 pm

jorb wrote:The FEP system I like. It could use some improvement, but the basic principles of it are very viable, I think.


The principles of it making you eat different foods for different stats? That one is good.

The principles of it making you eat only one type of food to avoid risking raising a stat you don't want and wasting those 12 chantrelles you dug up, not so good.
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