Optimization

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Optimization

Postby RaidenKoizuma » Thu Feb 25, 2016 2:42 am

So, I already had a previous post about this in "Critique and Ideas" But I've been looking through the forums a lot. I see so much about "the client is not optimized for performance." It seems everyone is feeling bad lag. There's input delay, a memory leak it seems (not confirmed but from some personal testing the CPU usage just keeps going up as time goes on). I really think it would be in the best interest to start optimizing..
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Re: Optimization

Postby jorb » Thu Feb 25, 2016 2:42 am

Aware. Not a bug.
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Re: Optimization

Postby xTrainx » Thu Feb 25, 2016 3:00 am

jorb wrote:Aware. Not a bug.

are you sure? cause it have been bugging around for some time ...get it?
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Re: Optimization

Postby Glorthan » Thu Feb 25, 2016 9:02 am

There's only input lag if your framerate is terrible.
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Re: Optimization

Postby RaidenKoizuma » Thu Feb 25, 2016 9:37 pm

Well, If you are aware, Will you be addressing the issue soon?
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Re: Optimization

Postby GenghisKhan44 » Thu Feb 25, 2016 9:55 pm

RaidenKoizuma wrote:So, I already had a previous post about this in "Critique and Ideas" But I've been looking through the forums a lot. I see so much about "the client is not optimized for performance." It seems everyone is feeling bad lag. There's input delay, a memory leak it seems (not confirmed but from some personal testing the CPU usage just keeps going up as time goes on). I really think it would be in the best interest to start optimizing..


Seconded. Please optimise. It is really, really hard to enjoy when FPS skips to <10.
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Re: Optimization

Postby shubla » Thu Feb 25, 2016 9:58 pm

RaidenKoizuma wrote:Well, If you are aware, Will you be addressing the issue soon?

Client performance has been bad for many many years and they havent done anything.
But now they said they will focus on optimizing it soo.. We shall wait
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Re: Optimization

Postby jorb » Fri Feb 26, 2016 5:02 pm

RaidenKoizuma wrote:Well, If you are aware, Will you be addressing the issue soon?


As I have stated in more than one patch note: Client performance is our number one priority atm.
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Re: Optimization

Postby Arcanist » Fri Mar 11, 2016 9:00 am

Glorthan wrote:There's only input lag if your framerate is terrible.



I get 60fps and I can cound a second or two after each click before I move.

My ping is around 850 though :roll:
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Re: Optimization

Postby Glorthan » Fri Mar 11, 2016 12:42 pm

Arcanist wrote:
Glorthan wrote:There's only input lag if your framerate is terrible.



I get 60fps and I can cound a second or two after each click before I move.

My ping is around 850 though :roll:

Well I say that having witnessed a client with low fps and the same internet connection as I have on my computer with permanent input lag of at least a second or so. What causes your ping to be so high, is that just when your net is borked or the server is under heavy load?
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