Camping things for H&H. Tents, and more! New skill also?

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Camping things for H&H. Tents, and more! New skill also?

Postby Shafin25 » Fri Aug 20, 2010 2:24 pm

I vote we have Camping things for Haven and hearth for those are a addicted to travelling around like me.

Camping bag:
This item will serve like a backpack, but adds only 1 extra vertical slide. Why? Because it adds one more spot for tents or maybe a camp fire C:

Tent:
Tent will be a small home, maybe only like a 3x3 area if possible. It can fit camping items like a sleeping bag, a makeshift table and a sitting carpet? On the outside, it'll be also a 3x3 area.

Make-shift Table:
Make shift table will be like a container and a food container together. It could have 2x2 space for items like dried hide or something or maybe parchments for messages or even food!

Sitting carpet:
A carpet in which you can sit on as if you sit on a chair! It can also have a feasting feature with the Make-shfit table, but half the FEP bonus? :D

New skill: Clampers
"Real men use bough"
This skill enables you to have your own personal tent, nobody else is allowed to enter the tent and it makes a a 5x5 claim border around you. It cannot be expanded. AT ALL.


That's all folks. There can also be different types of tents, different types of containers and more!
Linen made, silk made, bough made :D
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Feep » Fri Aug 20, 2010 2:27 pm

This was also partially my idea
thank you for the credit Shafin.
So like, there was mudkipz.
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Colten » Fri Aug 20, 2010 2:38 pm

Why is Clampers..? Did you mean Campers?
Also its a fine except for the part where you get an automatic claim. You should still have to construct one
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Shafin25 » Fri Aug 20, 2010 3:11 pm

Colten wrote:Why is Clampers..? Did you mean Campers?
Also its a fine except for the part where you get an automatic claim. You should still have to construct one


Which is why making the tent will also use the same things as a Yeomanry claim.
maybe one less bone and one less dream
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby erozaxx » Fri Aug 20, 2010 3:17 pm

I like the idea, but no claim automatically built. If you want to camp, there is no problem for you to declaim area and claim it elsewhere.
Also I would make tent more like Leanto with more tiles for the stuff you´ve just named. That might also solve your claim issue, that no claim, but if you sleep in the tent, stealing would leave the stealing scent.
Also I would not make building of it - when you are camping you usually cook and eat outside, so stick with that. Leanto with just more space would be nice. And no skill for it, survival should cover this.

And that would be lovely sprite of tent empty ant tent with legs stretched out of the tent, when occupied :D
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Shafin25 » Fri Aug 20, 2010 3:43 pm

erozaxx wrote:I like the idea, but no claim automatically built. If you want to camp, there is no problem for you to declaim area and claim it elsewhere.
Also I would make tent more like Leanto with more tiles for the stuff you´ve just named. That might also solve your claim issue, that no claim, but if you sleep in the tent, stealing would leave the stealing scent.
Also I would not make building of it - when you are camping you usually cook and eat outside, so stick with that. Leanto with just more space would be nice. And no skill for it, survival should cover this.

And that would be lovely sprite of tent empty ant tent with legs stretched out of the tent, when occupied :D


Make camp fire near tent.
Burn up tent and DEATH BY FIRE
:D
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby DatOneGuy » Fri Aug 20, 2010 6:17 pm

hmm two problems...

wtf is clampers?


This skill enables you to have your own personal tent, nobody else is allowed to enter the tent and it makes a a 5x5 claim border around you. It cannot be expanded. AT ALL.

Yeah but no thanks, why? That's just silly, I hope you mean without trespassing, and even then a house that acts as a claim and is portable? That's awfully unbalanced compared to regular houses, also only packable when empty? Because if not that's OP in and of itself.
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Reimad » Fri Aug 20, 2010 10:46 pm

Well, the tent idea actually makes sense imo.

Lots of time i'll be traveling and when I log of for the night, I need a place to leave my stuff. building a claim every night is kinda impractical so if you can carry a tent with you that's automatically a claim, that'd be cool.


Tent, max of 1 per character. Stealing from inside will do the same as stealing from claimed property.
Can only be packed while empty. Size? 2x4?

Takes 1 tent materials to build, tent materials are 3x6 in inventory.

Doable?
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Wirt » Sat Aug 21, 2010 1:39 am

I wanted to write up something like this up, as well.
Everything but the claim seems fine. I think the inside of the tent should be considered your territory, but not the area around it: entering is trespassing, but whatever you leave outside is free for the taking.

Also needs a bedroll/sleeping bag. Just better than a bough bed, made from leather.
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Re: Camping things for H&H. Tents, and more! New skill also?

Postby Potjeh » Sat Aug 21, 2010 2:41 am

Speaking of mobile claims, wagons should work like lean-tos.
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