So I was on IRC when someone began discussing method of punishing people for crimes aside from killing. Lengthy imprisonment, permanent or temporary debuffs, and other methods.
I would like this be the forum thread of discussing such ideas.
Encephalon wrote:I would like this be the forum thread of discussing such ideas.
dra6o0n wrote:It is a "Arrest" skill. You can only arrest those who break the law in some ways, like if they left behind scents from their crime.
DatOneGuy wrote:1)Can only tie them up when they are knocked out (Need to knock them out first)
DatOneGuy wrote:2)Requires a skill, at the least murder to 'interact' with them while knocked out
DatOneGuy wrote:4)The 'forced' to follow you sounds wrong, they should be able to try and go away, making you follow them should work just like it does IRL it's not a 'mechanical' solution, it's a solution you as the player must add, you can tell them "Run and I'll kill you" but they stil have the option to run, just like real life.
Well you typically can hold a criminal in a jail area by making Palisade and keys.
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