Bounty Table

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Bounty Table

Postby barracuda546 » Wed Sep 29, 2010 8:55 pm

Works like a vendor stand. You place a scent into the table write the reason and what you pay when they are killed (or bring back an ear or something?) Dunno just a idea.
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Re: Bounty Table

Postby Thijssnl » Thu Sep 30, 2010 1:27 am

barracuda546 wrote:Works like a vendor stand. You place a scent into the table write the reason and what you pay when they are killed (or bring back an ear or something?) Dunno just a idea.


Good idea imo, needs to be worked out but I like the concept I guess :)
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Re: Bounty Table

Postby DeadlyPencil » Thu Sep 30, 2010 2:26 am

that sounds good. they may have to remove the limit of 1 scent per container/inventory though to make it work seeing how your going to have to collect multiple of the same scent in the case multiple people want to go and find the person.
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Re: Bounty Table

Postby brohammed » Thu Sep 30, 2010 2:30 am

Bounty parchment, made from blank parchment, ink and the scent. Used in the construction of bounty boards. Come on, if all you have is a single, easily destroyed table you'll never get any takeups. Post bounty boards in several places the target will find it harder to wipe his trail, and someone's gonna hunt him down.
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Re: Bounty Table

Postby Potjeh » Thu Sep 30, 2010 2:49 am

Image Bottleneck
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Re: Bounty Table

Postby erozaxx » Thu Sep 30, 2010 7:03 am

brohammed wrote:Bounty parchment, made from blank parchment, ink and the scent. Used in the construction of bounty boards. Come on, if all you have is a single, easily destroyed table you'll never get any takeups. Post bounty boards in several places the target will find it harder to wipe his trail, and someone's gonna hunt him down.

+1
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Re: Bounty Table

Postby barracuda546 » Thu Sep 30, 2010 8:22 am

Potjeh wrote:Kinda similar

Yes, this is a very well fleshed out idea with the same sort of purpose, cudos to you :) Mine was sorta lack luster to say the least.. Was hoping on others to build on it as I am not the most creative.
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Re: Bounty Table

Postby rye130 » Thu Sep 30, 2010 10:07 pm

If this was implemented I'd make alts to steal from barter stands and then kill the alt to get payment for it. Not only do you get the stolen items, you get payment for killing an alt :D
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Re: Bounty Table

Postby OneWayBuffet » Thu Sep 30, 2010 10:53 pm

rye130 wrote:If this was implemented I'd make alts to steal from barter stands and then kill the alt to get payment for it. Not only do you get the stolen items, you get payment for killing an alt :D

and there lies the flaw sadly :cry: unless there were a way to work around that like not being able to accept bountys on characters of the same account, but even that can be worked around.
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Re: Bounty Table

Postby barracuda546 » Thu Sep 30, 2010 11:04 pm

rye130 wrote:If this was implemented I'd make alts to steal from barter stands and then kill the alt to get payment for it. Not only do you get the stolen items, you get payment for killing an alt :D

?
Right so you make an alt and steal from a barter stand (like anyone can do now) you will then make a "bounty table" on your main put the scents in and the reward you are going to pay. Then kill the alt and leave a murder scent and get your stuff back? I don't get it.
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