DigDog wrote:Please keep in mind that this a game in the alpha stage. Theoretically you're not a player, just a playtester. Plus you're playing for free. New updates are planned for the long run, even if it makes things complicated for current players temporarily. Temporarily as in until everything gets a reset and a new world is started. No, that won't happen soon.
That means
nothing.
First of all the "Playing for free" thing, the devs made a really cool game and are letting us play for free. Pretty awesome on their part. I don't see how it puts updates above criticism, there shouldn't even be a "Critique and Ideas forum" then as long as game is free or is in alpha mode.
Secondly, your definition of temporarily invalidates its justification: A) The world being non-permanent doesn't mean that the game mechanics should be shit or that the said shit should be above criticism. B) It doesn't make things "complicated", it has outright made hunting((a large and crucial part of the gameplay)) futile for a large chuck of players in turn handicapping them in many other regards. C) First you say its okay because it makes things hard for current players but is their for the long run then you say it is okay because it will go away after the reset, huh? D) EVEN IF it stays for the long run then it will keep the mechanics shitty for the long run, I really don't see how you are justifying the update with this.
In conclusion you are basically saying "You don't have the right to criticise" rather than justifying the update and the fact that this forum exists proves your stand wrong.
Q.E.D
As for the update, I agree with OP. Yes, this game is not noob friendly, but it should't be forgotten that a game grows with noobs, the current update in regards to the AGI stat((and the sling too, but they say its temp so I wouldn't inclue that. Yet.)) is illogical from the perpsective of the kind of range of armour choices the game provides. I am a most noobish player and wear basic leather armour which gives me -14 AGI. WAT? This may make combat tricky and "more challenging" where you have to make hard choices and perks come with scarifices, for the experienced but for starters it completely rules it out combat. For us, ranged hunting is the new Swimming. Only that it is a very crucil part of the game unlike swimming.
But even disregarding noobs, the devs seem to be following the line of RPGs where equipment come with handiness and hinderances, but this game doesn't offer any significant range of worthwhile armours unlike RPGs not like it is a bad thing given the previous system but with this update yes it does. Most level pf players except the higher end have only two worthwhile choices when in combat: Wear armour and not wear armour; as there is no armour that only gives an AGI debuff that doesn't make combat futile availabe to them.
Last edited by Monu on Mon Dec 27, 2010 4:53 pm, edited 1 time in total.