Knucle Blades.

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Knucle Blades.

Postby Skorm » Thu Jan 06, 2011 8:32 pm

i know this aint Naruto or a ninja game, but can we make our current knucles like this ?
Image

this would mean now the CK count as a sharp tool, so it can be used to skin,butcher animals, while at the same time use Both sacks, honestly, (and i know sab does this) it sucks at it is now, we gotta make a random container, or drop in on the ground because we had to unequip the sack to equip a sharp tool (stone axe most likely, or sword) then do al lthe stuff, unequip tool, equip sack, pick everything else.
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Re: Knucle Blades.

Postby Seren_Elder » Thu Jan 06, 2011 8:35 pm

It should be able to suck at mining

but be manly at butchering
W3 - Apolion, Terricieil (old & new), Westedge & Saltmummys other place.
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Re: Knucle Blades.

Postby Skorm » Thu Jan 06, 2011 8:38 pm

Seren_Elder wrote:It should be able to suck at mining

but be manly at butchering


what?
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Re: Knucle Blades.

Postby DatOneGuy » Thu Jan 06, 2011 8:44 pm

People have been asking for gloves for tools for a while now.
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Re: Knucle Blades.

Postby Skorm » Thu Jan 06, 2011 8:47 pm

DatOneGuy wrote:People have been asking for gloves for tools for a while now.


gloves are quite a few(havent seen a post yet) what they ask for is a belt, wich i dislike( belt was meant for quiver 8-) )
because i dosent make much sense, you would have to "pick" the tool from the belt, the Knucles is already in your hand, and its sharp, so why not? also, does that means you are whit or against this idea?
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Re: Knucle Blades.

Postby SacreDoom » Thu Jan 06, 2011 8:50 pm

Image

:3
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Re: Knucle Blades.

Postby sabinati » Thu Jan 06, 2011 8:51 pm

imo it should just use a tool that's in your inventory (or attached to belt), i mean the stuff is in the sack, you could just set the sack down for a second to butcher and then pick it back up when you're done, it shouldn't require inventory tetris to do this.
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Re: Knucle Blades.

Postby Skorm » Thu Jan 06, 2011 8:51 pm

SacreDoom wrote:Image

:3


i fucking love you.

:twisted: :twisted: :twisted: :twisted: :twisted: :twisted:
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Re: Knucle Blades.

Postby SacreDoom » Thu Jan 06, 2011 8:53 pm

haha, glad you like it :)
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Re: Knucle Blades.

Postby Skorm » Thu Jan 06, 2011 8:53 pm

sabinati wrote:imo it should just use a tool that's in your inventory (or attached to belt), i mean the stuff is in the sack, you could just set the sack down for a second to butcher and then pick it back up when you're done, it shouldn't require inventory tetris to do this.


this is what i mean,anyway, i want that image to be used :evil:

DoG, you yourself made a suggestion to make butchery faster, cause there is no real point in making it takes more time, this is the same general idea, to make stuff faster, it just complains everything, and there is no real point in stayin that way.
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