Ford wrote:My friend and I thought this game was great, and we played for days. Today we walked into a town and got called thieves and were ganked, and discovered that death was permanent; it felt bad man. I would like to play again but won't until this changes. I think it's pretty unreasonable to have permanent death in any MMO, especially one as laggy as this (no offense) where you could die and never have a chance to defend yourself. Also, the whole game is grinding- moreso than most other mmo's, so the time investment you lose is always going to be huge. When any idiot can and will walk up to someone and permanently kill them (the biggest grief possible in an MMO) the game ceases to be fun for anyone except the griefers. You might as well not even have crafting, instead just make it a 3rd person deathmatch game.
Ford wrote:My friend and I thought this game was great, and we played for days. Today we walked into a town and got called thieves and were ganked, and discovered that death was permanent; it felt bad man. I would like to play again but won't until this changes. I think it's pretty unreasonable to have permanent death in any MMO, especially one as laggy as this (no offense) where you could die and never have a chance to defend yourself. Also, the whole game is grinding- moreso than most other mmo's, so the time investment you lose is always going to be huge. When any idiot can and will walk up to someone and permanently kill them (the biggest grief possible in an MMO) the game ceases to be fun for anyone except the griefers. You might as well not even have crafting, instead just make it a 3rd person deathmatch game.
kholhaus wrote:Ford wrote: When any idiot can and will walk up to someone and permanently kill them (the biggest grief possible in an MMO) the game ceases to be fun for anyone except the griefers. You might as well not even have crafting, instead just make it a 3rd person deathmatch game.
REMOVE CRAFTING? Alright, hear me out, I am listening to your griefing opinions and such, but this game is basically that noone is invincible. NOONE. In other MMO's, there's the bored mindset that you're always safe from other players, no matter what, blarblarblar. If you ever went to a PvP server on any game, you'd have the thrill of only trusting those who either; saved your hide, or you know in real life. Which is LIKE real frontiers. If there's no crime, there's no fun.
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So as you can see, there's no real pain for death, which you should have in a game where towns communicate and rely on every bit of manpower. This could lead to less of 'YEARGH! KEEP FIGHTING WE STILL HAVE OUR REZ BLARGH ARROW IN ME EYE! OH WELL OFF TO THE TOWN IDOL!' .
But when you remove crafting from a town-building game, oho, there's gonna be rants.
Krantarin wrote:Kholhaus, Don't call this guy's posts griefing! This really is a reasonable concern that will need to be addressed in one way or another. Grinding just to be killed off by some griefer using a macro is the epitome of online annoyance. I feel your pain. We've all but quit until there's a chance to play without fear of griefers. When the map reset comes, I'm sure we'll have this through distance and killer bears. Until then, all we can do is post the changes we think should be made on the forums and hope the devs will listen to us.
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