DatOneGuy wrote:It'd be nice to be able to lift and walk faster at better strengths, but just 30? A bit low.
Maybe 500 str for every step up?

I'm all for the better stamina limits, why not let me ABLE to but give me a reason why it's bad that I can then put off with effort? For example you 'can' but it'll make you hungrier faster and/or debuff some of your stats, like wine. Or... OR... have a way to raise the cap on stamina.
500 str is a bit much even with the best of the best FEP!
30/50 Str is what I'd think is fair for all players, not those who are super high leveled.
Maybe it can have multiple level of Str for different effects:
30+ = You get lighter for small objects, slightly better stamina use with running and sprinting.
50+ = you get lighter for large objects, slightly better stamina use overall.
80+ = you get lighter for all objects, much better stamina use overall.
150+ = you can lift objects as light as a feather, being able to run with it too! (uses up stamina!)
250+ = you don't bother with lifting objects, it's so light you only need to "think" it's lifted! Sprinting with an object is possible! (Still uses stamina!)
500+ = Your a superhuman! Sprinting with an object uses 2/3 the stamina it would use! Crawling, walking, and running uses no stamina!
Lets face it, by the time you have 500+ strength, you might as well be able to one hit almost everything, including bears. By the time you grind to 500 str, you'd at least get 200+ unarmed.
To counter the ease of use, lets make it drain hunger A LOT, by calculating the stamina your suppose to lose normally without the skill, you lose half that amount for hunger.
Say if your suppose to lose 10% stamina (without skill) and you have the skill learned, you'd lose 5% hunger.
Last edited by dra6o0n on Thu Sep 02, 2010 2:30 am, edited 1 time in total.