FIX FARMING

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FIX FARMING

Postby Butko » Sun Feb 13, 2011 11:20 am

Look like everything only happens if we write threads like that.. ok let's try:

FIX DAMN FARMING COZ I HAVE 60 FARMING SKILL WITH MY HAT UP AND I CAN'T GET MORE THAN Q30 OUT OF THAT CRAP. WEEK AFTER WEEK IT'S TOTAL CRAP TO BE STUPIDLY CAPPED BY SOIL Q. HOW THE FUCK ON EARTH WE R GONNA REACH ANYTHING MORE THAN Q100???

Srsly It's fucking annoying harvesting only 30q and less shit from fields week after week with 2x more farming. Fix that or just write in FAQ that farming is so fucked up that we won't be able to get anything more than q30 out of it... I'm farming from the start of the world 4, living as hermit now. First I got q25 seeds out of WWW, then quality dropped to around 10-15. I had already 25 skill at that point. I thought ok I will try to replant more maybe quality will go up. Yes it went in average week after week but now I get q30 for a long time and doesn't go up. Fix it or make all soil +100q so we can at least get to q100.
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Re: FIX FARMING

Postby burgingham » Sun Feb 13, 2011 11:55 am

Your posts are among the most uninformed things I keep reading in this forum. What difference does it make if everyones crops cap at q100 or at 500? You just have to adjust to a new random number. The general idea behind soil influencing farming q is a good one, it sure needs to be fleshed out a bit more, but that has been discussed at length.

Well, not sure this is going to fit into the brain of someone who was in favour of keeping bucket grinding the way it was, just because "we need some way to grind".
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Re: FIX FARMING

Postby ImpalerWrG » Sun Feb 13, 2011 12:03 pm

OP's post dose not have nearly enough pretty colors to be worth of rally behind.
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Re: FIX FARMING

Postby Butko » Sun Feb 13, 2011 1:07 pm

burgingham wrote:Your posts are among the most uninformed things I keep reading in this forum. What difference does it make if everyones crops cap at q100 or at 500? You just have to adjust to a new random number. The general idea behind soil influencing farming q is a good one, it sure needs to be fleshed out a bit more, but that has been discussed at length.

Well, not sure this is going to fit into the brain of someone who was in favour of keeping bucket grinding the way it was, just because "we need some way to grind".

Ita makes difference. with q 100 I can make better food and items!
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Re: FIX FARMING

Postby SacreDoom » Sun Feb 13, 2011 1:12 pm

Wow, news flash.
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Re: FIX FARMING

Postby burgingham » Sun Feb 13, 2011 1:15 pm

Butko wrote:
burgingham wrote:Your posts are among the most uninformed things I keep reading in this forum. What difference does it make if everyones crops cap at q100 or at 500? You just have to adjust to a new random number. The general idea behind soil influencing farming q is a good one, it sure needs to be fleshed out a bit more, but that has been discussed at length.

Well, not sure this is going to fit into the brain of someone who was in favour of keeping bucket grinding the way it was, just because "we need some way to grind".

Ita makes difference. with q 100 I can make better food and items!


Guess what, when we would all start with 1k farming and 1k crops on 1k soil we could make even better food. Fascinating, isnt it?
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Re: FIX FARMING

Postby SacreDoom » Sun Feb 13, 2011 1:17 pm

burgingham wrote:
Butko wrote:
burgingham wrote:Your posts are among the most uninformed things I keep reading in this forum. What difference does it make if everyones crops cap at q100 or at 500? You just have to adjust to a new random number. The general idea behind soil influencing farming q is a good one, it sure needs to be fleshed out a bit more, but that has been discussed at length.

Well, not sure this is going to fit into the brain of someone who was in favour of keeping bucket grinding the way it was, just because "we need some way to grind".

Ita makes difference. with q 100 I can make better food and items!


Guess what, when we would all start with 1k farming and 1k crops on 1k soil we could make even better food. Fascinating, isnt it?


Brilliant idea.

+1(000, so it's better! teehee!)
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Re: FIX FARMING

Postby Oskatat » Sun Feb 13, 2011 1:27 pm

when you go farming on the worst soil in the world, you wont get q100 products

farming was fixed to allow this. now you want it unfixed?
Learn from the mistakes of others. You won't live long enough to make all of them yourself.
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Re: FIX FARMING

Postby OvShit » Sun Feb 13, 2011 2:04 pm

I believe it works as intended now.
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Re: FIX FARMING

Postby Oddity » Sun Feb 13, 2011 2:22 pm

Butko is one of my favorite shitposters. :)
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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