I was thinking, maybe we could add a little bit of clan options to a village.
I thought about these things:
Village Level
Each time someone gains lp, the village drains a very small amount of it. About 1%. The village levels up when it has the required amount of lp. For example, 1000 to get to level 2. 5000 for level 3 etc.
It must be not very hard to get higher from level one, but each level time you level up, the next level must cost a few thousand more lp's.
Examples:
Level 1 to 2 = 1000 lp
Level 2 to 3 = 5000 lp
Level 3 to 4 = 10000 lp
Level 4 to 5 = 15000 lp
Village Skills
Each time the village levels up, it gets a skill point. You can add this to things that buffs your stats. Each skill has its own level. It can go up to level five.
Level one requires 1 SP
Level two requires 2 SP
etc.
For example,
Skill Intelligence
Level one = + 1 int
Level two = + 2 int
Level three = + 4 int
Level four = + 5 int
Level give = + 7 int
Emblem
A village emblem, this is very hard to get. The lawspeaker must pay 1 million lp (or more) to make their own emblem. This emblem will apear above a persons head, or next to his name.