Potjeh wrote:Items currently don't hold info on who made them. Who do you assign as the maker of existing items?
Jorb, the great maker of course...
There's been a few suggestions for deconstruction, in general I'm for the idea, but it's something they'd have to think about for every single entitiy in the game.
EG: metal products do not return a large amount of their original resources and certainly not at the same quality
Branches that have been tied, bent, cut etc are not going to be usable again
Yarns that have been stretched out in a dream catcher for a while are going to be pretty useless for most tasks.
I'm not against it per se, but I'd expect it to be more effort to implement than the benefit we gain from it.