Hi everyone.
I'd like to talk about archery and problems associated with it in late game. And sorry for a similar thread like this. But...
I'm archer, have q110+ ranger's bow and playing with two friends who are fighting in melee combat and have good q b12. Quite often we have been involved in battles and lately I've started to think that I'm useless!
Really! Like archer I can only kill people who are knocked out and twinks by sling. Really, to hit someone on 1 hp I have to aim, shoot without miss, overcome his armorсlass and agility...
True fighters are have 1300+ armorclass and 300-400 agility now. q110 rb have 994 damage, q160 arrow have 80 dmg, in total - 1074. In full martial we will get 1288 dmg. But many fighters have 300-500 agility and I will inflict much less damage or I should get 1000+ perception. Get 500 agi is much easier then get 1000 perc. Also, aiming takes too much time. Like 10 seconds if the target isn't moving, else I couldn't aim at all.
This is a very sad, that I couldn't help my friends in fight and there is some ideas to do archers more usefull
1. Fast aiming on running targets
If target is running the sight will decrease not so much especially when the target is running from you
2. Debuff on hit.
Reducing of the speed for a few seconds, or something else
3. Clear damage.
10% damage will penetrate through armor considering agility and perception. 130 damage that reduced by agility - not so much in late game, when 5/10 fighters have 800+ hp and 400+ agility.
4. Critical hit.
x2 or x1.5 damage with 10% chance
5. Ranger's combat skills
Shots that use IP, advantage... Maybe decrease target's armor, mm’s weight in combat, some melee skills (like short weapon for self-defense) or something else.
At all, archers are much easier then melee fighters. Use just 1 button "Shoot", aim and shoot! When melee combat have a lot of moves.
I'm not saying that you should definitely apply all the proposed, but each of them individually is worth the attention.