Things that don't exist

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Things that don't exist

Postby Peter » Wed Nov 25, 2009 9:54 pm

This post is bound to cause controversy, but let me say that this is more about critique than an applicable idea. In that sense, I'm only describing my experience in H&H, not what is common, or what is "literally" true, or what is the case for three or four specific players.

And keep in mind that If there ever is a suggestion that is immediately and obviously wrong in every way, one of three things is true: 1: the suggester is a troll, and thus wants you to angrily respond. 2: J&L are neither idiots nor robots, and will quite certainly ignore the suggestion entirely. 3: J&L like the suggestion, in which case you are in no position to disagree.

That all said, I present a short list of things that, as far as I can tell, don't exist:

Silver and Gold mines:
In fact I've never seen so much as any mine entrance, but I accept that copper, tin, and possibly iron mines exist because I've been able to acquire their products, or in the case of iron I've at least interacted with brick walls.
As for silver and gold, though, they have never had any effect on my gameplay.
I have only very rarely seen threads about gold and silver for sale- in fact, roughly the same rate as I see threads about goon-killing mercenaries and Q10 mulberries, so they could easily be trolling.

Jewelry:
Very hard to make something out of something that doesn't exist. And look at what the supposed effects are: Silver for the Ferryman- oh, a nice trinket to prevent extremely high-level characters from drowning. Or was this supposed to be accessible to players with CON below 40? We all know Jorb loves to joke, people.

Cavebulbs:
Caves do not exist. You may hear some trolls talking about exploring them, and you may even see glitches where dark spots appear on claimed cliffsides- but nobody actually owns any "caves", and they can't be "found" anywhere but inside claims. Obviously there is a glitch where cliffsides occasionally get discolored when inside claims.
Cavebulbs are thus even rarer than our nonexistant jewelry.

PSI:
While the stat exists on the UI, let's make note that first of all, the only thing it's been said to affect is the quality of an item that doesn't exist, and second of all it comes from a food product that also doesn't exist.
Technically, one might get PSI from eating bagels, but the odds of that are pretty low. Obviously annother devilish Jorby trick!

Blaze:
Sure, there's a user named "Blaze" and he claims that he's one of the strongest players in the game. But he also claims to visit caves, mine gold, wear jewelry, and have psi. Then there's the fact that when questioned about what he's done lately, he claims that he's been kept off because his inventory window is broken.
A LIKELY STORY!

Delamore:
Like Blaze, he claims to have an immensely powerful character, but also claims to use blatantly nonexistent things. In fact, he's claimed to have had an entire class of imaginary jewelry- the alleged monocle- entirely to himself until recently! I suspect that Delamore is a myth proped up by several co-operating goons. An elaborate trolling operation, perhaps.

Ents\nymphs:
All other creatures in H&H are realistic or at least inspired by reality. The fact that players can't even agree on a name for these mysterious appearances only lends credence to skepticism. These claimed "sightings" are merely noobs misinterpreting trees, mistaking other players, or perhaps mistaking the antlers on deer for branches.

Loftar:
Sure we may see him post on occasion, but who's really posting those comments? I think it's obvious that Jorb is the only dev here, and Loftar is either a complex prank, an imaginary friend, or an outright separate personality to what we call Jorb. Or perhaps the other way around.
Surprise.
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Re: Things that don't exist

Postby theTrav » Wed Nov 25, 2009 9:59 pm

Peter wrote:This post is bound to cause controversy, ... snip misleading context ... the suggester is a troll, and thus wants you to angrily respond.


so what you're saying is that you're trolling and everything you say is a complete load of hogwash... I agree, none of it is even remotely true.


I am not angry ^_^
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Re: Things that don't exist

Postby eql » Thu Nov 26, 2009 1:57 am

Peter wrote:
Blaze:
Sure, there's a user named "Blaze" and he claims that he's one of the strongest players in the game. But he also claims to visit caves, mine gold, wear jewelry, and have psi. Then there's the fact that when questioned about what he's done lately, he claims that he's been kept off because his inventory window is broken.
A LIKELY STORY!



wanna bet?
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Re: Things that don't exist

Postby niltrias » Thu Nov 26, 2009 2:09 am

Peter wrote: A slightly amusing screed


If you seriously have never seen a cave or a mine, PM me and I will take you hunting for a bit. They are not that hard to find, really, given a bit of time and some serious distance from RoB.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Re: Things that don't exist

Postby warrri » Thu Nov 26, 2009 3:00 am

Peter wrote:Silver and Gold mines:
In fact I've never seen so much as any mine entrance, but I accept that copper, tin, and possibly iron mines exist because I've been able to acquire their products, or in the case of iron I've at least interacted with brick walls.
As for silver and gold, though, they have never had any effect on my gameplay.
I have only very rarely seen threads about gold and silver for sale- in fact, roughly the same rate as I see threads about goon-killing mercenaries and Q10 mulberries, so they could easily be trolling.

Seriously, no one ever wants to buy Gold or Silver. The prices are, if you consider the effort to get the mine, its rareness, and how hard it is to get the nuggets if you actually have the mine, very reasonable. So indeed, it has no influence on your gameplay, because you dont care about buying them.
Peter wrote:Jewelry:
Very hard to make something out of something that doesn't exist. And look at what the supposed effects are: Silver for the Ferryman- oh, a nice trinket to prevent extremely high-level characters from drowning. Or was this supposed to be accessible to players with CON below 40? We all know Jorb loves to joke, people.

Same as above, there is good jewelry, like the merchants ring (+5 to all stats at q10 i think), just no one cares to buy it.
Peter wrote:Cavebulbs:
Caves do not exist. You may hear some trolls talking about exploring them, and you may even see glitches where dark spots appear on claimed cliffsides- but nobody actually owns any "caves", and they can't be "found" anywhere but inside claims. Obviously there is a glitch where cliffsides occasionally get discolored when inside claims.
Cavebulbs are thus even rarer than our nonexistant jewelry.

Caves do exist, yet only iseem to have access to them, because no one else is selling cavebulbs, which is, considering no one else buys gold or silver, strange because people who actually collect them dont need psy that much.
Peter wrote:PSI:
While the stat exists on the UI, let's make note that first of all, the only thing it's been said to affect is the quality of an item that doesn't exist, and second of all it comes from a food product that also doesn't exist.
Technically, one might get PSI from eating bagels, but the odds of that are pretty low. Obviously annother devilish Jorby trick!

Ever heard aboult occult rings? Yet another jewelry which REALLY boosts psy to the skies at decent quality. Grinding this stat is almost worthless, yet its there to make the little difference that makes you better than others.
Peter wrote:Blaze:
Sure, there's a user named "Blaze" and he claims that he's one of the strongest players in the game. But he also claims to visit caves, mine gold, wear jewelry, and have psi. Then there's the fact that when questioned about what he's done lately, he claims that he's been kept off because his inventory window is broken.
A LIKELY STORY!

I have gold, caves, jewelry and (low but its there) psy. Blaze has all that too, except for psy because he cant push it with his 500 fep bar.

Peter wrote:Delamore:
Like Blaze, he claims to have an immensely powerful character, but also claims to use blatantly nonexistent things. In fact, he's claimed to have had an entire class of imaginary jewelry- the alleged monocle- entirely to himself until recently! I suspect that Delamore is a myth proped up by several co-operating goons. An elaborate trolling operation, perhaps.

:twisted:


Peter wrote:Loftar:
Sure we may see him post on occasion, but who's really posting those comments? I think it's obvious that Jorb is the only dev here, and Loftar is either a complex prank, an imaginary friend, or an outright separate personality to what we call Jorb. Or perhaps the other way around.

I guess its true, hes a nonexistant person, often referred to as codegnome :roll:
The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Re: Things that don't exist

Postby Laremere » Thu Nov 26, 2009 3:50 am

Dryads, as my signature show an image of, do in fact exist, but are a very rare sight. They naming confusion is simply because for a long time the devs wouldn't even tell us what they were called, whenever someone would post an image of one.
Image
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Re: Things that don't exist

Postby Dondy » Thu Nov 26, 2009 4:16 am

It's funny how people cling to their belief in myths. Yeah, I have seen pictures of the Loch Ness Monster too, and video footage of flying saucers and Bigfoot. I am still not convinced, even if you are.

I guess its a group delusion thing, where when people really want to believe in certain things -We _need_ Delamore to create group cohesion- belief in these things becomes a requirement for group membership, and in the absence of evidence people create it. They "know" that Dryads exist and if it would take a picture of one to convince other people that they exist, it's not really fraudulent to create such a picture, right?

So, yes, there is "evidence" of jewelry, of Blaze, of cave bulbs.... but let's be honest. Peter has is the boy who says that the devs have no clothes. Isn't it about time we dropped the group delusion? Jorb and Loftar really are streakers. There is no such thing as silver and gold. Face reality, people!
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Re: Things that don't exist

Postby warrri » Thu Nov 26, 2009 4:25 am

Dondy wrote:It's funny how people cling to their belief in myths. Yeah, I have seen pictures of the Loch Ness Monster too, and video footage of flying saucers and Bigfoot. I am still not convinced, even if you are.

I guess its a group delusion thing, where when people really want to believe in certain things -We _need_ Delamore to create group cohesion- belief in these things becomes a requirement for group membership, and in the absence of evidence people create it. They "know" that Dryads exist and if it would take a picture of one to convince other people that they exist, it's not really fraudulent to create such a picture, right?

So, yes, there is "evidence" of jewelry, of Blaze, of cave bulbs.... but let's be honest. Peter has is the boy who says that the devs have no clothes. Isn't it about time we dropped the group delusion? Jorb and Loftar really are streakers. There is no such thing as silver and gold. Face reality, people!


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The world I love The tears I drop To be part of The wave can't stop
Ever wonder if it's all for you
The world I love The trains I hop To be part of The wave can't stop
Come and tell me when it's time to
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Re: Things that don't exist

Postby Chakravanti » Thu Nov 26, 2009 4:33 am

Welcome to the Matrix.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Things that don't exist

Postby Peter » Thu Nov 26, 2009 5:35 am

There's where the rest of the list was.
Surprise.
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