Milling unification
Currently in order to grind wheat into Flour game uses Farming skill and for same thing but with Malted Wheat into Grist you need Cooking
The process is kinda the same and when i first had to deal with it i found it relatively confusing that different skills govern same process
Liquids Container unification
- Code: Select all
water milk beer wine vinegar extracts tea
barrel Yes No Yes Yes Yes No No
bucket Yes Yes No Yes No No No
jar No No No No No Yes No
bottle No No Yes Yes Yes No No
tankard No No Yes No No No No
glass No No No Yes No No No
mug No No No No No No Yes
It is understandable that due to aesthetic issues hearthlings can not possible consider drinking beer from glass or use tankard for wine... but why cant any container be used for water? What's wrong with milk in barrel... if it doesn't go sour in open buckets i see no issues for barrel. Storing vinegar in bottles is not convenient... why cant it be jars or something larger even... wine in buckets is silly but since you can not keep it in barrels - same issue as for vinegar larger storage might be needed.
To sum up what i find "Broken" - Water should go everywhere, Milk should go into Barrel, Wine should NOT go into Bucket, Vinegar should go into Jar.
Minor but still lacking: teapot/mug capacity adjusted so one yield integer quotient of another, perhaps Vinegar/Wine/Beer needs better mobile container, especially if wine/bucket nonsense is fixed.
Radial pop-up menu
It is convenient to be able to use numerical keys for referencing items on r-click popup menus but why it does not work for items in containers?