Forest Fires & Natural Forest Regrowth

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Forest Fires & Natural Forest Regrowth

Postby Agarrett » Fri Dec 18, 2009 6:03 pm

The first one can't survive without the second, simply because trees would disappear and pretty much never return, and there would be large areas of nothing.

Forest Regrowth naturally:

Works a lot like the levels on animals near towns. They would rarely or never grow on claims or in town controlled areas. A certain distance around these areas they grow semi-rarely, and in the wilderness, they grow frequently. At a certain density, new trees stop growing.

Forest Fires:

Occur naturally at random spots and when seasons are implemented, they occur more often during summer, and with a larger distance of burning. I was thinking this could occur when a campfire was near a tree at a certain rate, but then I realized this would be extremely griefable. So this can only be naturally. Before seasons are implanted, they burn at a certain size and at a certain constant chance. If a flammable object is near such as a chest or a cabin, it catches fire. It takes a while to burn, so you would have time to throw buckets of water on the cabin to lower the fire. Only the roofs of mansions catch on fire, and they burn quickly. They would need to be repaired at full cost if it burns completely, another reason to lower the straw price on mansions. The warning would be a screen that pops up saying you see a fire in the distance maybe? Also on the mini map, the advancing fire is a light orange, and the longer an area it burns the darker shade of red and orange it gets. Eventually at a point, the middle, the fire starts to die out and the shade gets lighter until at one point the map is normal, except in that area there a ton of scorched trees. Scorched trees provide a lower quality product, say, q5. They eventually fall down and the dead logs rot slowly while new trees grow in. No animals spawn in a dead forest area, and they rarely travel there, but as the forest regrows, they slowly come back in.

Comments or suggestions to change anything?
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Re: Forest Fires & Natural Forest Regrowth

Postby Shades » Fri Dec 18, 2009 6:20 pm

Tree that regrow in the burnt area should be a higher quality (20 not 10 for example) than the normal tree regrowth, mostly to simulate the amount of nourishment put back into the soil. If at some point plants are linked to soil quality then just increasing the soil quality would work too.

I don't really like the whole forest fire idea though, but I'm new so I don't know how the whole game works and maybe it fits better than I imagine.
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Re: Forest Fires & Natural Forest Regrowth

Postby Agarrett » Fri Dec 18, 2009 6:28 pm

It makes the game world less static, therefore adds more challenge and excitement.
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Re: Forest Fires & Natural Forest Regrowth

Postby Chakravanti » Fri Dec 18, 2009 6:33 pm

I think this would fit with jorb's depletion/replenishment of soil concept. I wonder if we could START forest fires, replant, burn, replant, burn etc. to manually cerate some very awesome soil. Obviously, soil improvement would be capped by the Q of the burning trees....
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Re: Forest Fires & Natural Forest Regrowth

Postby sabinati » Fri Dec 18, 2009 6:39 pm

how about an arson skill :twisted:
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Re: Forest Fires & Natural Forest Regrowth

Postby ZeApple » Fri Dec 18, 2009 6:56 pm

yes.
I love you long time~
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Re: Forest Fires & Natural Forest Regrowth

Postby Chakravanti » Fri Dec 18, 2009 6:58 pm

Oh god...you're giving me nightmare flashback of runescape.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Forest Fires & Natural Forest Regrowth

Postby Agarrett » Fri Dec 18, 2009 7:03 pm

The problem with being able to manually start fires is that every griefer in the game would go and start a hundred fires around everywhere. If there was some way to get around this, you could use fire as a battle technique.
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Re: Forest Fires & Natural Forest Regrowth

Postby Chakravanti » Fri Dec 18, 2009 7:38 pm

Agarrett wrote: If there was some way to get around this....

Weather
Well what is this that I can't see
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Re: Forest Fires & Natural Forest Regrowth

Postby Agarrett » Fri Dec 18, 2009 7:53 pm

More detail please?
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