magic

Thoughts on the further development of Haven & Hearth? Feel free to opine!

magic

Postby pl4y4k1ll3r » Mon Jan 18, 2010 12:22 pm

This is my proposal


would be made? :


make a skil that allows you to control fire?

ore

make a skil that allows you to control water?


please write some back
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Re: magic

Postby martinuzz » Mon Jan 18, 2010 1:27 pm

Magic in the form of controlling elemants? No, please no. It would break the theme of the game for me.
I would tolerate (even approve of) some expansion into alchemy, make some more potions that boost stats.
However, anything more in the direction of 'magic'? I vote against.
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Re: magic

Postby pl4y4k1ll3r » Mon Jan 18, 2010 3:55 pm

and then alchemy?

drinks that make up your life?
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Re: magic

Postby Flame » Mon Jan 18, 2010 4:42 pm

alchemy could be a good idea. Not magic potions, but something more than the dust of boar and the inkweed. XD
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Re: magic

Postby humanalien » Mon Jan 18, 2010 5:07 pm

maybe teleporting to avoid obstacles (rivers and cliffs) or a speed potion wich make you sprint without stamina drain for a while
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Re: magic

Postby Avu » Mon Jan 18, 2010 5:31 pm

Reaaaly teleporting? Aren't walls useless enough?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: magic

Postby humanalien » Mon Jan 18, 2010 5:44 pm

Avu wrote:Reaaaly teleporting? Aren't walls useless enough?

walls could blok teleport
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Re: magic

Postby Kahim » Mon Jan 18, 2010 6:38 pm

But a cliff and a river cant?

Magic is a no what are you trying to make this into runescape?

Alchemy i can live with cause we coulduse more potions and maybe this would give glass another use
My motions are swift as a eagle, on my worst day I am still Lethal. No challenge, only start me when you learn the ripples of a butterflies heartbeat.
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Re: magic ( ships )

Postby pl4y4k1ll3r » Mon Jan 18, 2010 8:00 pm

can we not make great ships with canons ?
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Re: magic

Postby Lman8786 » Mon Jan 18, 2010 8:41 pm

you know we have to stay within the time period Haven and Hearth is in
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