Decaying mines

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Decaying mines

Postby arriel » Sat Apr 10, 2010 9:10 pm

Mines are hit with decay at a rate of, say, palisades. Require block of wood to be repaired.
On the final stages, you cannot enter the mine unless it is repaired.
When a final decay hits, mine collapses and is available for prospecting again.

I am seeing a number of built and never used mines, especially in new grids. Also some of unused mines are near dead villages. When so many people are trying to find a mine for themselves and fail because the mines were discovered and built by older players, it seems a good way to allow newer players to prospect these mines.
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Re: Decaying mines

Postby Peter » Sat Apr 10, 2010 9:49 pm

Interesting, but many mine owners would find this annoying. It does seem unfair that mine owners can just sit on mines while many players have to scrimp and save to get so much as a bar.
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Re: Decaying mines

Postby arriel » Sat Apr 10, 2010 10:16 pm

Peter wrote:Interesting, but many mine owners would find this annoying. It does seem unfair that mine owners can just sit on mines while many players have to scrimp and save to get so much as a bar.

Well, everything else decays, repairing one more thing doesn`t seem so much of a hustle if all of the plot is regularly tended.
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Re: Decaying mines

Postby Riou1231 » Sun Apr 11, 2010 12:32 am

Blocks of wood? Shouldn't it be stones? Using blocks of wood to repair a hole in the ground just seems downright weird.
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Re: Decaying mines

Postby Dondy » Sun Apr 11, 2010 12:35 am

Well in the first place the mine is constructed out of blocks of wood, so it makes sense at least in that way.

Ever see one of those old Western movies where the mine tunnel is about to collapse and it is held up only by creaking timbers? I think these are technically called "pit props". That is probably what the blocks of wood are for. They are the closest thing in the game to beams that can be used in construction. For absolutle realism perhaps the devs would want us to start using logs.
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Re: Decaying mines

Postby sabinati » Sun Apr 11, 2010 2:42 am

how do you know the mines weren't being used, or that the villages were dead and not villages set up for fast travel to the mines?
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Re: Decaying mines

Postby Nightsway » Sun Apr 11, 2010 3:10 am

Dondy wrote:Well in the first place the mine is constructed out of blocks of wood, so it makes sense at least in that way.

Ever see one of those old Western movies where the mine tunnel is about to collapse and it is held up only by creaking timbers? I think these are technically called "pit props". That is probably what the blocks of wood are for. They are the closest thing in the game to beams that can be used in construction. For absolutle realism perhaps the devs would want us to start using logs.


What happened to planks? Very good imagery, though.
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Re: Decaying mines

Postby Granger » Sun Apr 11, 2010 1:31 pm

sabinati wrote:how do you know the mines weren't being used, or that the villages were dead and not villages set up for fast travel to the mines?

He couldn't know.

But in case the mineshafts would decay and collapse when not tended to he would be able to find out.
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Re: Decaying mines

Postby arriel » Sun Apr 11, 2010 2:32 pm

sabinati wrote:how do you know the mines weren't being used, or that the villages were dead and not villages set up for fast travel to the mines?

Maybe a fact that the palisade is dark red, all doors are open, there`s a human skeleton lying before the main gates, houses` cupboards are empty, fields unkempt... should I continue? I used to demolish village totems that run out of authority lately so they wont clutter my map ;)
Sure, you are right, I can`t tell for certain, that`s exactly why we need mines to crumble - that will tell you without doubt that the mine is not used anymore.
Somehow I can`t see how a mine - being scarce resource as it is - is ok to sit in someone`s fake village and never be used "just in case". You want a mine - you`ll have to do something besides being the first to come on a map when the world was created.
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Re: Decaying mines

Postby Avu » Sun Apr 11, 2010 4:21 pm

Yay let's make everything decay. If only we could make our screens decay too every time we witness decay on screen then we'd get a fucking clue that some people just like to suffer.
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