Lifting KOed comrades.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Lifting KOed comrades.

Postby Yoji » Fri Apr 23, 2010 2:57 pm

Here's my little sad story, bros.

Yesterday we where hunting deers with my neighbor. He was koed accidentally when i released one deer which was escaping me, not aware that it aggro'd my comrade. Damn beast kept attacking him no matter what and while i couldn't draw the danger to myself he lost half of his HHPs.

If i could just lift him and carry away... it wouldn't have happened *sigh*
Wait, I will light a lantern * To illuminate the slope * Down which * You'll slip into the darkness
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Re: Lifting KOed comrades.

Postby burgingham » Fri Apr 23, 2010 3:02 pm

Not a bad idea, but since you cannot distinguish comrade from enemy, people would have to like drop back on the ground once they are awake. Maybe even roll the str of the carried player and the carrier against each other, this way it would be possible to kinda hold players captive.
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Re: Lifting KOed comrades.

Postby Killface » Fri Apr 23, 2010 4:38 pm

THIS!
Fuck YEAH, this!

Only liftable while "engaged", so no warping.

Dragable when tied up, for quicker movement?
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Re: Lifting KOed comrades.

Postby Cairon » Fri Apr 23, 2010 9:03 pm

Killface wrote:Dragable when tied up, for quicker movement?


I have a tied up Killface, anyone want to buy? :D one clump of dirt, any quality takes it.
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