Enrymion wrote:By player-driven do you mean that some player would have to actually deliver the message, if not then what? (I assumed the goal was to send long-distance offline messages in-game, which I can't imagine working well if we need some random guy to play the postmanl)
Yes, this is exactly what I mean. I would imagine it finding its place primarily with more "casual" villages that have formed in-game (As opposed to forums or whole communities settling down), or players generally settling down in the same area who sometimes join up or trade among each other, but not in a village and without any lasting relationships. More "serious" gamers will, of course, still use Ventrilo or set up their own forums.
Your other idea does sound awesome for the other thread, where I've reposted it. Hope you don't mind.