ciroth wrote:unless there fool proof way to prevent claim decay on players who cannot play or get on for a long time for legitimate reasons... sticking with the current system works. Just requires more effort and work.
If someone cannot play for legitimate reasons, a month should be sufficient to be able to log on from somewhere ( or pass the torch to someone they trust) and take care of the basic necessity of renewing a claim countdown timer or something similar.
Why for the sake of one or maybe a few "legitimate" reasoned individuals legitimate excuse allow the rest of H&H to suffer from the griefers and people who play no longer.
Example: I live on a lake which could be utilized in several locations except that the players who have staked claims no longer play. they came on tested the game out and have left, leaving their multiple claims in separate locations active. it is unreasonable to assume I build a village near every one of the unused claim spots just to make the lake and rivers in my area look decent or normal and usable again for new players or old from settling in those area's. (and some of the claims are rather large, so village authority would need to be rather large as well in order to remove them.)
H&H is already time consuming enough, having things stay the "same" is not called improvements that could make H&H better. Some of these suggestions are reasonable and could hopefully be implemented with very little coding from the programmers.