Idea: Ability to create own building designs

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Idea: Ability to create own building designs

Postby DatOneGuy » Tue Sep 14, 2010 10:27 pm

I wouldn't want custom houses sims style (place walls, obtain roofs) I think that's ugly, and doesn't even typically look good in real life. I'd much rather prefer the modular system described earlier in the thread, you add 'rooms' and 'floors', a limit to floors that would render the structure unsafe based on size would be nice if possible (for example you need at least 3x3 house-modules to place 3rd floor).

Also a system to place beams that perhaps take up space, a better option for a 'stone' building more similar to castles perhaps? ;)

I know castles don't belong and I want nothing like that infamous screenshot, but I would want to create an epic 'building' akin to a castle.

Also if added 'floors' to buildings shouldn't be allowed in mines? Perhaps different types of buildings for mines in general?
Mine buildings might be something to put off a long time until mines are redone but they could double as storage and keeping up the roof from cave-ins for quite some space.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
DatOneGuy
 
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Idea: Ability to create own building designs

Postby Breakneck9 » Tue Sep 14, 2010 10:59 pm

They didn't have castles in this era the game is portraying? I don't know my history that well.

I kind of like the idea of castle building, maybe not brick by brick, but even modular to where there is no limit to what a group of people could achieve.

Being able to build something unique with a group of players even akin to castles would work too.

Yea, nothing sim style, or UO like.
Breakneck9
 
Posts: 194
Joined: Mon Sep 06, 2010 6:08 pm

Re: Idea: Ability to create own building designs

Postby DatOneGuy » Tue Sep 14, 2010 11:30 pm

Breakneck9 wrote:They didn't have castles in this era the game is portraying? I don't know my history that well.

I kind of like the idea of castle building, maybe not brick by brick, but even modular to where there is no limit to what a group of people could achieve.

Being able to build something unique with a group of players even akin to castles would work too.

Yea, nothing sim style, or UO like.

I'm honestly not sure at all, I'm not good on my history especially of northern Europe at all.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
DatOneGuy
 
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Idea: Ability to create own building designs

Postby genusis » Wed Sep 15, 2010 1:03 am

sims never meant it by that i meant where you can build on a 3x3 or 6x6 maybe even 8x8 Extension onto the right left or back of the building to make it bigger.

Then to be able to add stairs in the building to add a 2nd story to the house but to Extend that you need to right click then choose how big you want to extend it form that wall like 3x3 6x6 8x8 and so forth again. and maybe to get up to a 3 story building but can only extend the 2nd and 3rd as far as the First story Is.
genusis
 
Posts: 56
Joined: Tue Aug 31, 2010 5:20 am

Re: Idea: Ability to create own building designs

Postby dra6o0n » Fri Sep 17, 2010 4:16 am

Potjeh wrote:Custom houses Sims-style aren't likely to be implemented, because generating good looking roofs is problematic (Sims roofs weren't too hot either). I got my fingers crossed for adding modules to buildings, though.

You mean expanding a already built house, so you don't have to go and make another one?

Turning a Log Cabin into a Log Cottage is a neat idea for one...
It basically stacks a additional expansion on top of a Log Cabin, allowing you to build it more easily to expand.

It makes it wider, so basically adds about 3 rows of tiles to one side per expansion, and a Log Cabin can be expanded twice to have 1 expansion on both sides (excluding back)?

[1][1][1][x][x][x][x][2][2][2]
[1][1][1][x][x][x][x][2][2][2]
[1][1][1][x][x][x][x][2][2][2]
[1][1][1][x][x][x][x][2][2][2]

The cost of building an expansion is about 30% of a Log Cabin...
About:
- 30 Blocks of Wood
- 25 Boards
- 30 Any Bough
dra6o0n
 
Posts: 481
Joined: Tue Aug 24, 2010 3:11 am

Re: Idea: Ability to create own building designs

Postby Gulluoglu » Fri Sep 17, 2010 7:05 am

Monumental-level architecture has existed for thousands of years. I want to build a ziggurat or pyramid. :lol:

In any case, if we are assuming the game's time frame to be somewhere around the Iron Age or beyond, hillforts and stone keeps should certainly be appropriate, if not small castles. The Romans were building better fortifications in the region at about that time.
User avatar
Gulluoglu
 
Posts: 122
Joined: Sun May 16, 2010 5:08 am

Re: Idea: Ability to create own building designs

Postby SacreDoom » Fri Sep 17, 2010 1:12 pm

Wouldn't dislike the ability to put a few windows on a house...

+1
User avatar
SacreDoom
 
Posts: 2590
Joined: Tue Apr 06, 2010 3:14 pm

Re: Idea: Ability to create own building designs

Postby Potjeh » Fri Sep 17, 2010 2:21 pm

Yeah, something like that, dra6o0n. But not only modules that increase the space available, I'd also like modules that add some functionality, like a chimney that lets you build ovens inside, or a pantry that serves as a bigger immobile cupboard for food only, stuff like that. The number of module slots should be limited, of course, so people don't just add all the modules onto all buildings, else we'd be back to completely uniform villages.
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: Idea: Ability to create own building designs

Postby DatOneGuy » Fri Sep 17, 2010 4:01 pm

Potjeh wrote:Yeah, something like that, dra6o0n. But not only modules that increase the space available, I'd also like modules that add some functionality, like a chimney that lets you build ovens inside, or a pantry that serves as a bigger immobile cupboard for food only, stuff like that. The number of module slots should be limited, of course, so people don't just add all the modules onto all buildings, else we'd be back to completely uniform villages.

Not necessarily, the size an style would still differ. Also why the heck not just have one big building for yourself? Why oh why would a single person have 2 big ass houses when I can just make one bigger? It's just so... silly uggh!

(Traveling between houses it's also a huge friggin' pain in the ass for me, if it was between rooms never unloading he world that'd be pretty cool)
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
DatOneGuy
 
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Idea: Ability to create own building designs

Postby ElGato » Fri Sep 17, 2010 5:27 pm

DatOneGuy wrote:(Traveling between houses it's also a huge friggin' pain in the ass for me, if it was between rooms never unloading he world that'd be pretty cool)

erm... CRs ftw
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...

Caradon wrote:Gato, the anti-ghandi

Sabinati wrote:yeah we're gonna kill you gato!!!
User avatar
ElGato
 
Posts: 1945
Joined: Tue Nov 10, 2009 2:10 am

PreviousNext

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests