Multi-selection Feasting

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Multi-selection Feasting

Postby genusis » Sun Oct 10, 2010 4:46 pm

burgingham wrote:You really love your feasting tables, dont you? ;)

I actually like spectacles suggestion though. Spam clicking here is ok, but remove the hourglass. Then we can spam click even faster :o

:o i agree XD.
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Re: Multi-selection Feasting

Postby Chakravanti » Sun Oct 10, 2010 5:31 pm

jorb wrote:Isn't this the one case where spam-clicking is actually kind of fun? :)

Yes indeed! Which is why we are frustatrated at being unable to do so! THe most rewarding apex of production is the lamest, most frustating and unejoable UI because of this nuance. The timer being removed would be ideal but if you insist on the delay then at least let us automate it like crafting....pretty please. :D
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With ice cold hands takin' hold of me
Well I am death, none can excel
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Re: Multi-selection Feasting

Postby Ciorba » Sun Oct 10, 2010 7:36 pm

Keep the timer. It takes some care and patience to slowly enjoy your meal with a fork and a napkin instead of cramming roasted rats down your throat, you barbarians. Eating decently should take as long as cooking, if not longer.

An "eat all" option would be fine though, assuming it feasts left to right, top down for example so you can order your food accordingly.

Although I don't know how it would work for group feasting.
Last edited by Ciorba on Sun Oct 10, 2010 7:48 pm, edited 1 time in total.
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Re: Multi-selection Feasting

Postby Breakneck9 » Sun Oct 10, 2010 7:46 pm

I think Jorb is trying to teach us to slow down and chew the food so you don't choke to death. :)
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Re: Multi-selection Feasting

Postby Sotsa » Mon Oct 11, 2010 1:32 am

feasting sucks ugh
Before you take insult to this post, keep in mind that I am simply a warrior of truth.
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Re: Multi-selection Feasting

Postby DatOneGuy » Mon Oct 11, 2010 1:55 am

Feasting is indeed a pain. I've been wanting to just write a script to automate it, but I figured it'd be fixed soon. :lol:
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Re: Multi-selection Feasting

Postby BlueFire » Mon Oct 11, 2010 8:18 pm

eat all
;)
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Re: Multi-selection Feasting

Postby DatOneGuy » Mon Oct 11, 2010 9:28 pm

I'm not a fan of 'Eat All' as much as I am of a queue.
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Re: Multi-selection Feasting

Postby Potjeh » Mon Oct 11, 2010 9:44 pm

I've been suggesting windows-like inventories since forever. Ie drag click, ctrl click and shift click for selecting multiple items in inventory and containers, and performing an action on all of them at once.
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