yeah rafts should really be able to hold a little more, e.g. wagon + cow, two cows, etc.
and a ferry would be great. docks + raft + ropes.
sabinati wrote:and a ferry would be great. docks + raft + ropes.
AnnaC wrote:If everything is automated, might as well just warp around on a crossroad network.
Zirikana wrote:Just to discourage ferrys (ferries?) popping up every three feet, maybe there should be livestock involved? Like a cow permanently hooked up to a rope and pulley system to pull the ferry back and forth, and someone would have to conscientiously fill a trough with food to keep the cow alive. Maybe that's silly, but it seems like it would balance it out a bit.
The "automation" bit is the benefit from someone taking the time and effort to build one of these dock structures, and those would hopefully only exist at certain points that we organically decide are optimal. And it only would cut out the hassle of disassembling and reassembling rafts when crossing the river at that one point. You'd still have to schlep your cow and wagon cross country to get anywhere.
Still, I'd suggest that any sort of dock building would require a decent amount of attention and effort to keep functional (maybe a significant amount of stones each week for repairs or else it doesn't work for auto-rafting, only as a road/path marker?) so that they don't start popping up all over the place.
it seems like something that should be a real civic structure, and not something some schmuck threw up one night cause they were drunk and felt like it
AnnaC wrote:Why would they be built every other tile?
AnnaC wrote:The investment to infrastructure is already established by the fact you have marked travel routes for people in that region
AnnaC wrote:and you can make [docks] already in H&H.
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