Tainted Meat

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Tainted Meat

Postby sabinati » Sun Oct 24, 2010 3:07 pm

Potjeh wrote:I've got a better idea: every now and then an epidemic of black death should erupt and 2/3 of all hearthlings should drop dead.


i've got an even better one: when a mod moves a c&i thread to hel he has the option of killing your characters.
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Re: Tainted Meat

Postby warhamer » Sun Oct 24, 2010 3:15 pm

Potjeh wrote:I've got a better idea: every now and then an epidemic of black death should erupt and 2/3 of all hearthlings should drop dead.
And what if your one of the people that die
There aint no rest for the wicked, till we close our eyes for good!
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Re: Tainted Meat

Postby sabinati » Sun Oct 24, 2010 3:17 pm

he didn't say it was a good idea, he said it was better than the idea in the OP
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Re: Tainted Meat

Postby mikal1129 » Sun Oct 24, 2010 5:52 pm

Potjeh wrote:I've got a better idea: every now and then an epidemic of black death should erupt and 2/3 of all hearthlings should drop dead.


i can see the sarcasm raising in this thread... i think this is a very bad idea :P
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Re: Tainted Meat

Postby burgingham » Sun Oct 24, 2010 6:05 pm

How so? I have said something similar before: Epidemics, earthquakes, floods, volcanos, wolves, sharks. Make this game dangerous again and give us more QQ threads from noobs (only after the ancestor system is reworked though).
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Re: Tainted Meat

Postby jorb » Mon Oct 25, 2010 7:35 pm

burgingham wrote:How so? I have said something similar before: Epidemics, earthquakes, floods, volcanos, wolves, sharks. Make this game dangerous again and give us more QQ threads from noobs (only after the ancestor system is reworked though).


Dying more is definitely fun. Swimming was awesome back in the days when you had to do it! :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Tainted Meat

Postby burgingham » Mon Oct 25, 2010 7:38 pm

Oh yes, good times. I remember hermedicus drowning twice in 2 days. First time when his char walked into a river to build a mine and you revived him. Then the next day he didn't see that the swamp had ended and he was in a river already (no nightvision clients back then). At least he had the only bald character in the hearthlands for a day :D
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Re: Tainted Meat

Postby Mangled » Tue Oct 26, 2010 10:53 pm

Kind of like the poison idea and the lack of scents leading to the perp.
There should be some way to track it though, just a bit more complicated than a usual search. Like maybe there could be a trail to where the poison was made and from there you can start tracking where the perp got the poison/meat in the first place and from that you could trace him.
Halfassed and a bit of bother but it's my drunk idea and I'm proud of it.
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Re: Tainted Meat

Postby cgbnab » Tue Dec 14, 2010 11:42 pm

Potjeh wrote:I've got a better idea: every now and then an epidemic of black death should erupt and 2/3 of all hearthlings should drop dead.


All in favor, say I!
burgingham wrote:More ways to get raped are always good.


On an unrelated note, I am a proud member of the Church of Sabinate. Gib monies and don't get repotted!
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