Make max HHP scale with str again.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Make max HHP scale with str again.

Postby aso11 » Mon Nov 22, 2010 3:42 am

BWithey wrote:http://www.medieval-weaponry.co.uk/acatalog/blunt-weapons.html

You are incorrect sir.. War-hammers are not the things seen in video games, nowhere near.

They are small, brutal weapons designed for crushing skulls and piercing armor.

You, good sir, have made me go "SQUEEEEEEEEE!!!!!!"
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
User avatar
aso11
 
Posts: 825
Joined: Wed May 12, 2010 11:45 pm
Location: Somewhere over the rainbow

Re: Make max HHP scale with str again.

Postby burgingham » Mon Nov 22, 2010 8:24 am

sabinati wrote: having high strength is useful enough, there's not as much use for con except hhp and swimming stamina.
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Make max HHP scale with str again.

Postby Potjeh » Mon Nov 22, 2010 11:31 am

Let's also make strength reduce minimum ranged damage and replace dex for crafting and psy for jewellery :roll:
Image Bottleneck
User avatar
Potjeh
 
Posts: 11812
Joined: Fri May 29, 2009 4:03 pm

Re: Make max HHP scale with str again.

Postby sabinati » Mon Nov 22, 2010 5:09 pm

Potjeh wrote:Let's also make strength reduce minimum ranged damage and replace dex for crafting and psy for jewellery :roll:


now this i can agree with
User avatar
sabinati
 
Posts: 15513
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Semrush [Bot] and 1 guest