How about a little less POP-A-MOLE!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: How about a little less POP-A-MOLE!

Postby g1real » Sat Jan 15, 2011 5:55 pm

In theory you only need to do something once every so many seconds, however when intensity gets up it can get thrice as fast. Combine that with the huge (and sometimes redundant) moveset you get, it might get hard. Especially when you're chasing a boar who bumps into every tree when he runs, and locks you behind him.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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