Roger wrote:Saif_Mahlik wrote:Cajoes wrote:You can build such a city ingame, actually. Even making it a starter location with one of them... stone.. pillar things.
But newbies dont know about them.
Cajoes is teasing. In World I and World II everyone spawned at one central location which was inside a ring of stones like Stonehenge called "The Ring of Brodgar". However this meant that the area immediately around the ring quickly became resource depleted. In fact in World II over-population of that are became so bad that abandoned claims and walls blocked new players from leaving the area and they would starve to death without help. It also became the place where pvp enthusiasts would go to harvest noobs and players who experienced lag upon logging in there, and after awhile the experienced players avoided the location. It was a wasteland. : (
So while your idea of having a central spawning area for noobs has a lot of good sides, in practice it has not been workable. Players who want guidance for noobs have not yet come up with a way to do this that is not hugely vulnerable to griefers, pvp and resource exhaustion. If you can figure out a good way of doing this I bet a lot of players would be highly grateful!
Thats why we can have NPC security guards around the area and also no one should be allowed to build ANYTHING within the city.