Erik_the_Blue wrote:(emphasis added) Loftar, at least, has considered tile decay, so there's always the chance he'll figure out a way to make it work eventually. While somewhat tangential, it'd be interesting to have natural path creation as well, though it'd make it easier to place stone roads should my idea be implemented.
The problem is that any type of decay system would basically require adding an extra byte of storage, and in a world as large as Loftar has planned this is a HUGE amount of extra data to process.
It would be much more interesting if roads had different types as someone said, so roads could be improved to newer types.