i didn't give him the warning. i told him to fuck off, obviously that is enough.
and potjeh, i was under the impression that they already used caching for the pngs. are maps really a bandwidth problem? aren't the files only a few kilobytes each?
Thurrok wrote:A few kb's, that's right. Multiply that by 1.2k players accessing them simultaneously and despair.
factnfiction101 wrote:^I agree with this guy.
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