i'd like to see giant monsters in games but only if fighting them actually means you are fighting a giant and not just chipping away at the toes of an oversized hitbox
shadow of the colossus forever
Erik_the_Blue wrote:I agree with sonerohi. Having monsters sitting around waiting to be attacked is boring. Having them drop something special makes them mere resources. Real monsters should pose a real threat to communities on the fringe of civilization. On the other hand, if there were a small chance that creatures in Mordor could spawn as a "dire" version, and drop a superior version of the normal drop, it'd make Mordor even more threatening and give people a reason to hunt out there besides LP.
Erik_the_Blue wrote:A bit divergent, but maybe if a monster kills you, there would be a brief period in which a healer could come revive you, so you wouldn't necessarily have to reincarnate.
kholhaus wrote:Giant monsters should have special combat systems, something like targetting body parts instead of the full body. I've seen multiple bodies working as one before, in other games.
If you manage to cripple the mega-beast's leg, then next time you encounter it, it will be slightly slower and have scars all over said part.
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