George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
burgingham wrote:Agreed to the OP in general, don't want to argue about exact numbers here though. You know what would make the game so much better? Curiosities replacing LP completely (just mentioning that everywhere now so the devs might give it a try).
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
burgingham wrote:Gotrek did a shitton of work there to supply people with farm stuff etc. You murder him despite knowing who he was. Why not assasinate the 2 people who insulted you and then get out? It would have proven your point much better and also proven you really do understand how to fight people and not only how to slaughter helpless sheep.
ImpalerWrG wrote:It's Sid's rule "When ever tweaking values always double it or half it" perhaps on steroids "Quadruple or Quarter it", the ideas is to not do small increments which might not create a noticeable change, you want a DRAMATIC effect, shake the players up get them hunting for the next exploit or perhaps after a great deal of bitching the player bases action in-game show that the new value is still too high. They learn a lot either way and approach the ideal value with fewer iterations.