Boar Tusk - please balance

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Boar Tusk - please balance

Postby jorb » Thu Mar 17, 2011 7:02 pm

I agree, Potjeh. Balance issues. We'll get it right in time.
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Re: Boar Tusk - please balance

Postby cobaltjones » Thu Mar 17, 2011 7:09 pm

Potjeh wrote:I guess these are just supposed to be higher end items. As you get a lot of int, your study box will fill up, and you'll need to get higher "density", ie use more attention per slot. I still think it's downright wrong that low attention items give more LP/h than high attention items, though. Especially the short study items being superior, it just encourages botting. If anything, long study items should be better, because LP in four days is worth a lot less than LP today.

Shouldn't it be the other way around though? (At least slightly).

Cows give more LP/h of other various low level curios, but it'll also require 6 cows to get the same effect of one longer lasting curio. The ease of being able to throw something into your study and then forget about it for a day should factor in to the LP gained. Someone who's constantly searching for ant soldiers and dandilions SHOULD get more LP for studying them than someone who simply puts a wishbone in their study at the start of the day and then logs out.

Obviously not all curios should work like this, but that's the general idea. Longer lasting studies should give slightly less LP/h than ones you'd have to constantly switch out to study for the same amount of time.
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Re: Boar Tusk - please balance

Postby Zarxes » Thu Mar 17, 2011 7:27 pm

In my opinion, animal curios should replace the killing lp. So if you kill a boar, you get 1-2 boar tusk. So make it that it gives between 1800-3600lp (at 360%) and time to study you can keep people from chainkilling animals. If the boartusk was only 1-3 att nobody would complain about this item.
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Re: Boar Tusk - please balance

Postby smileyguy4you » Thu Mar 17, 2011 9:05 pm

welp pulling boar tusk out of my studies...what about bear teeth are they like this too? deer antlers? if they were used in a recipe for a better curio that would make me more ok with it....somewhat like the stuffed bear...use a leather hide boar tusk and wool and make a stuff boar that is much better lp gain to time ratio then studying just boar tusks is for lazy people
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Re: Boar Tusk - please balance

Postby jorb » Thu Mar 17, 2011 9:07 pm

Boar tusks now slightly better. Please try again.
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Re: Boar Tusk - please balance

Postby Onionfighter » Thu Mar 17, 2011 9:30 pm

I have been studying a bear tooth. Now I'm a little worried.
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Re: Boar Tusk - please balance

Postby pyrale » Thu Mar 17, 2011 9:35 pm

jorb wrote:Boar tusks now slightly better. Please try again.

Does a slight improvement make them better than toy chariot ?
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Re: Boar Tusk - please balance

Postby Zarxes » Fri Mar 18, 2011 12:55 am

atm i have not enough att free - plz report what they do now!
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Re: Boar Tusk - please balance

Postby FerrusManus » Fri Mar 18, 2011 7:33 am

While I don't think tusks are useless I definitely think they should be buffed, same goes for bear teeth. In case of bear teeth I would rather use them as high q bones that as curiosity. Problem is that MW of 15/25 way to big, making them inferior even to other long-study items, lower it to, say 6/9 and it would make them OK. Still rather meh but at least they won't take over half of your attention. Increase in LP/decrease of study time could also work.

Oh nevermind I'm slowpoke. Jorb already addressed the problem.
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Re: Boar Tusk - please balance

Postby Potjeh » Fri Mar 18, 2011 1:00 pm

cobaltjones wrote:Shouldn't it be the other way around though? (At least slightly).

Cows give more LP/h of other various low level curios, but it'll also require 6 cows to get the same effect of one longer lasting curio. The ease of being able to throw something into your study and then forget about it for a day should factor in to the LP gained. Someone who's constantly searching for ant soldiers and dandilions SHOULD get more LP for studying them than someone who simply puts a wishbone in their study at the start of the day and then logs out.

Obviously not all curios should work like this, but that's the general idea. Longer lasting studies should give slightly less LP/h than ones you'd have to constantly switch out to study for the same amount of time.

I don't agree, because constant monitoring of your study box is a pain, and making it *the* strategy just makes the game feel grindy.

The problem is, study times are largely random right now, from what I can see. IMO they need to be directly proportionate to the time it takes to obtain a curiosity, so you don't have any piling up. Boar tusks, for example, should be relatively quick, because every hunter will bag multiple boars in a day.

With study time proportionate to difficulty, it makes perfect sense for long term curiosities to be better than short term ones. Especially since LP today is worth more than LP in 3 days. In general, I'd like to see the balance so that you can choose to spend your play session getting a bunch of quick ones or a couple of slow ones, and the latter choice gives slightly more LP for your work but makes you wait longer for it.
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