Sparring

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Sparring

Postby Barhandar » Wed Mar 30, 2011 4:43 pm

Well, if you're at 360% + pearl necklace + tea, and are using pearls as curios...

Also, use-based skill leveling is bad. It should be read as "grind-based". And personally I don't want to see such system in H&H.
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Re: Sparring

Postby Sleep » Wed Mar 30, 2011 5:18 pm

We spar everyday, hoping we can beat people soon with higher stats than us.
This post was made by me.
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Re: Sparring

Postby sabinati » Wed Mar 30, 2011 5:25 pm

Barhandar wrote:Well, if you're at 360% + pearl necklace + tea, and are using pearls as curios...


and 360% + 20 pearls + tea + enough excess pearls to consume as curios is all acquired overnight, eh?
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Re: Sparring

Postby Barhandar » Wed Mar 30, 2011 5:34 pm

sabinati wrote:and 360% + 20 pearls + tea + enough excess pearls to consume as curios is all acquired overnight, eh?

I thought we were thinking about "generic" conditions, with top-tier village as supplier. If you don't have such allies, you obviously cannot do that.
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Re: Sparring

Postby The_Common_Cold » Wed Mar 30, 2011 5:54 pm

sabinati wrote:
The_Common_Cold wrote:I know, but this way seems to make more sense. You can't just randomly become a supersoldier overnight IRl. You have to actually work and train for it. So why should it be different in H&H?


you can't just randomly become a supersoldier overnight in haven and hearth either :roll:



That's the point... this way you have to train, you don't get rewarded for putting something in a study inventory. You get rewarded for actually DOING something.
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Re: Sparring

Postby Jackard » Wed Mar 30, 2011 5:56 pm

poor idea, already explained why
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Re: Sparring

Postby The_Common_Cold » Wed Mar 30, 2011 5:56 pm

Barhandar wrote:use-based skill leveling is bad. It should be read as "grind-based". And personally I don't want to see such system in H&H.



That's the point of a time limit and an increasing # of hits per level...
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Re: Sparring

Postby Jackard » Wed Mar 30, 2011 5:57 pm

moreover its an idea the devs personally dislike, so its not going to happen
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Re: Sparring

Postby The_Common_Cold » Wed Mar 30, 2011 6:02 pm

Jackard wrote:poor idea, already explained why



I think you're wrong, because, if you read my ideas, it's anti-bot. At least, pretty much anti-bot. And this way, people don't have to run around chasing dragonflies for their next level.
Last edited by The_Common_Cold on Wed Mar 30, 2011 6:05 pm, edited 1 time in total.
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Re: Sparring

Postby Jackard » Wed Mar 30, 2011 6:04 pm

doesn't matter what you think really, as I said above it is simply not going to happen
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