sabinati wrote:why do you think it should be so easy for a hermit to claim resource spots?
scents.sabinati wrote:claims don't effect forage spawning.
That kinda defeats the principle of claims. Trusting your neighbours doesn't mean giving them a double of your keys.sabinati wrote:if you have good relations, allow them claim access.
if you have good relations, allow them claim access.sabinati wrote:regular claims work just fine in cities, the purpose is to claim the area, not to make it impossible for the village to declaim it if they need to.
scents.sabinati wrote:boats can go through claims without even turning on trespassing.
pyrale wrote:How me being an hermit makes it irrelevant ? I'm amazed at how people can pick a single line explaining the story around my proposal and try to make it reason enough to dismiss the whole thing. I will eventually claim this area, it's only a matter of time. However, I had the same problem when I had to claim a well earlier in the version (when I was in a village).
Right now, I have the feeling that claiming unneccessary large amounts of lands only to secure a tiny bit of it because it's the only way to prevent village declaim is stupid. And no, it's not about not having the LPs, or not wanting that people find me.
So now... Anything relevant to say, or is your next answer simply going to point out that I'm a 2011er, as you so often do when you're out of proper arguments ?
pyrale wrote:scents.sabinati wrote:claims don't effect forage spawning.
That kinda defeats the principle of claims. Trusting your neighbours doesn't mean giving them a double of your keys.sabinati wrote:if you have good relations, allow them claim access.
if you have good relations, allow them claim access.sabinati wrote:regular claims work just fine in cities, the purpose is to claim the area, not to make it impossible for the village to declaim it if they need to.
scents.sabinati wrote:boats can go through claims without even turning on trespassing.
Basically, I never said my idea is the #1 thing to implement or that it should have top priority. I just said it was something that could come handy for some people.
I have trouble understanding why some people come to say that it's not useful. It's not harmful either, and all of the replacement solution comes with drawbacks.
pyrale wrote:sabinati wrote:if you have good relations, allow them claim access.
pyrale wrote:That kinda defeats the principle of claims. Trusting your neighbours doesn't mean giving them a double of your keys.
Phaen wrote:RIP Homicidal Ninja
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
ninja_yodeler wrote:pyrale wrote:sabinati wrote:if you have good relations, allow them claim access.pyrale wrote:That kinda defeats the principle of claims. Trusting your neighbours doesn't mean giving them a double of your keys.
just another 2 cents here.
you'll find you have a lot less trouble with being locked in by griefers, if you have good relations like claim access and keys, so they can just come unlock you. provided they are trust worthy.
btw with a bit of work i wouldnt mind this idea. could also be like an age+activity/2 claim strength or something, so instead of lp the older a claim is the stronger it is <realism yes but so what> this could also be affected by activity within the claim to avoid and possibly weaken abandoned claimsbut no doubt there aree to many flaws in it, and again, its a realism argument
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