Oh gosh, don't be so mellow dramatic.
All this would do would add a little bit more time required to do the jump regardless as you have to gather liftable items to place on the area. It'd be better to just make it so you land inside charterstone and make it so that it can be walked through as if part of the environment. Or better yet just remove them until they can be implemented with proper mechanics so they're not quite as useless, cumbersome, and exploitable.