Crude Hut - New Construction

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Crude Hut - New Construction

Postby SpiderSlave » Thu Oct 27, 2011 7:57 pm

benburger wrote:I'm sry guys, it's just... well... I'm lazy. :) Anyway, thank you for the suggestions, I'll look into a third party client. And traps? YES. Maybe if there are no players within a certain distance of it, it will occasionaly catch a rabbit at about twice the amount of time it would take a dream catcher to catch a dream. Thank you all. I have been enlightened. And btw i started a new char and found 5 chickens after 5 mins of starting :P


well your lazy and suggest a new game feature to fix it?way to go
SpiderSlave
 
Posts: 33
Joined: Thu Mar 31, 2011 3:29 pm

Re: Crude Hut - New Construction

Postby ImAwesome » Thu Oct 27, 2011 8:34 pm

benburger wrote:And btw i started a new char and found 5 chickens after 5 mins of starting :P

guessing your new guy isn't in a forest... :ugeek:

heath moor and grassland are your friend when you need animals, just like the wiki is your friend when you have no clue what you're doing
ImAwesome
 
Posts: 739
Joined: Sat Sep 10, 2011 4:35 pm

Re: Crude Hut - New Construction

Postby corrupted394 » Sun Oct 30, 2011 12:04 am

BooBooLaBoosh_ wrote:Why couldn't you just say traps for rabbits?
Seems a lot easier to get out then Crude Huts

its already been asked
corrupted394
 
Posts: 13
Joined: Sat Oct 08, 2011 10:22 am

Re: Crude Hut - New Construction

Postby Adriax » Sun Oct 30, 2011 9:28 pm

Traps would be nice. Prefer a rabbit hutch building though.
Adriax
 
Posts: 21
Joined: Sat Oct 29, 2011 4:55 pm

Previous

Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot] and 2 guests