Being able to ignore people in the global channel

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Being able to ignore people in the global channel

Postby ApocalypsePlease » Mon Oct 31, 2011 3:51 am

People wrote:Don't use global chat.


That isn't a solution, that's just avoiding the problem.
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Re: Being able to ignore people in the global channel

Postby Chakravanti » Mon Oct 31, 2011 3:54 am

ApocalypsePlease wrote:
People wrote:Don't use global chat.


That isn't a solution, that's just avoiding the problem.

The solution is iRC.
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Re: Being able to ignore people in the global channel

Postby ImAwesome » Mon Oct 31, 2011 4:58 am

it may be avoiding the problem, but it works...I barely use global chat anymore, it gets bad in there.
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Re: Being able to ignore people in the global channel

Postby sabinati » Mon Oct 31, 2011 6:38 am

global chat: unmoderated fuckfest
IRC: barely moderated fuckfest

you make the call
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Re: Being able to ignore people in the global channel

Postby Windforce » Mon Oct 31, 2011 9:06 am

Use PM, avoid fuckfest. :D :D :D
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Re: Being able to ignore people in the global channel

Postby burgingham » Mon Oct 31, 2011 9:24 am

In over 2 years of playing not once have I turned on global chat. Why? I have some common sense.
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Re: Being able to ignore people in the global channel

Postby dagrimreefah » Mon Oct 31, 2011 10:44 am

cobaltjones wrote:Don't use global chat.


Bandwagon.
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Re: Being able to ignore people in the global channel

Postby WatsonX » Mon Oct 31, 2011 1:04 pm

Windforce wrote:Use PM, avoid fuckfest. :D :D :D


Nothing wrong with a fuckfest now and then, just use protection.
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Re: Being able to ignore people in the global channel

Postby aso11 » Tue Nov 01, 2011 9:58 am

WatsonX wrote:
Windforce wrote:Use PM, avoid fuckfest. :D :D :D


Nothing wrong with a fuckfest now and then, just use protection.

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Re: Being able to ignore people in the global channel

Postby AnnaC » Tue Nov 01, 2011 6:50 pm

MagicManICT wrote:
AnnaC wrote:But global chat isn't an Ender's feature; it's just put into the usual chatbox instead of the floating window in the default client.

Yes, I realize this. Doesn't mean somebody can't modify it. Thus, my statement still stands.


Well, the only thing you could do is client-sided. Maybe have an ignore feature that doesn't display any global messages sent by <hearthlingname>. Of course this would affect ALL hearthlings named that. I don't see anything else you could do client-sided, however, because global chat uses actual hearthling's names; and the unique kin and identification system in game makes this a more complicated issue.

Anything else would require some changes to that whole system, to properly implement filters and the like in Global Chat.

A small patch idea could be to disallow sending messages in global chat if you are still in the birth room. This might cut down on some of the doppelganger trolls, as they just make a new orb, set their name to someone in global, troll a bit, then if someone else baits the troll, the troll just changes the orbs name to work the next mark. Not that this would stop them from making completely new hearthlings to troll, of course; but it might increase the investment required for the troll. The one downside to this is a new hearthling can't ask around global for a place to join or to inform the hearthlands of their predecessor's death.
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