Resource nodes.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: Resource nodes.

Postby Potjeh » Mon Dec 19, 2011 4:11 pm

I think the whole concept of quality hotspots is flawed.
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Re: Resource nodes.

Postby sabinati » Mon Dec 19, 2011 8:11 pm

agreed. quality should be more of a regional effect, and it should make more geographic sense, like what onion mentioned about water q. of course that would require a proper fluid dynamics system and a more logical water table / river generator. probably need a heightmap or something as well. nice fertile soil in the valleys, etc
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