Yes I realise that is an option, I just find that its better to include other people in the early stages of an idea, if there IS some fundamental basic reason why an idea would not work that I have missed someone else might quickly point that out and save my time and theirs in that they don't have to read a massive post. I have seen several posts where people have written an essay going deep into their idea with complicated mechanics only to be shot down by something basic or no one has read it because its so huge.
I see the injuries working much like current buffs/debuffs/injuries (Thorn in the foot), each time you are KO'd you receive an appropriate injury, if an animal causes it you might get "Cuts and Bruises" which could reduce your Constitution, if a punch knocks you out you get a punch related injury, I don't see how it would need some rework of the combat system, SURE it might change how you fight in battle, if getting knocked out is going to give you a penalty.
My OP wasn't my idea set in stone, I was HOPING for criticism and debate.
kralmir wrote:my objection is simple. i want the freedom to choose to repeatedly stab an "injured" person in the face and throath untill they stop being alive. that is a freedom and right this game values heavily. ask jorb himself.
I have said that it'd only be someone with low UAC that MIGHT not kill someone when they attempted to, as you so rightly say, a clever person WOULD make sure they finished the job properly. ATM you can just KO people and take their stuff if you're feeling nice, wouldn't it give MORE freedom if you could KO them, take their stuff, AND injure them, if you weren't feeling as nice.
I'd happily agree that dead is dead, it was just the idea of logging in, thinking you were dead only to find out you were severely injured instead might be nice, I get that the reward for the victim is punishment for the person who is actually better at the game and who murdered them fairly. So I understand that this is a bit too radical, but that doesn't mean you have to object to injuries TOTALLY, what about injuries for a KO?