*push*
loftar wrote:The different stages aren't equivalent, though. For each step below "Full", you regenerate stamina slower; below "Hungry", you stop regenerating SHP; and below "Very Hungry" (i.e. on "Starving), you start taking HHP damage. So they do have a meaning.
sabinati wrote:just make it 25% for each section of the bar, or better yet, 50% for full, 30% for hungry, 10% very hungry and 10% starving
i personally like: 20% full, 30% hungry, 40% very hungry, and 10% starving
- 50% full & hungry means more SHP regeneration than actually
- and if you are very hungry, you should have enough time to avoid starving
(try to kill an animal with sling or bow if you are on starving

, the same problem with leeches btw. )