loftar wrote:Oh, and of course any new map generator must be full of Loch Schlongs. It wouldn't be Haven without them. Oh, the gall to even suggest the idea of removing them!
*sigh of relief*
loftar wrote:Oh, and of course any new map generator must be full of Loch Schlongs. It wouldn't be Haven without them. Oh, the gall to even suggest the idea of removing them!
Agarrett wrote:I know this guy that works with procedural generation. He is actually working on a project that involves 200 billion stars (Yes, really, and you can visit them all) and many of them even have planets that you can enter the atmosphere and everything is actual size. With no loading screens. I think I might be able to contact him and maybe he could help you guys out a bit.
RaptorJedi wrote:Agarrett wrote:I know this guy that works with procedural generation. He is actually working on a project that involves 200 billion stars (Yes, really, and you can visit them all) and many of them even have planets that you can enter the atmosphere and everything is actual size. With no loading screens. I think I might be able to contact him and maybe he could help you guys out a bit.
I could be wrong, but that sounds like Noctis. I can't really think of any other games like that except that Infinity: The Quest For Earth game.
loftar wrote:because we have to relate the features of a new map to some of the things that are being planned
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