by ZanathKariashi » Tue Jul 22, 2014 4:48 am
Just make two versions.
A Cheaper one with the hardness of a palisade (a fair amount of wood, ropes, bone glue, and some leather), and a stronger one with the hardness of a brick wall (needs quite a bit of steel, wood, heavy leather, and wrought iron).
Both get a key which can be used to Lock/Unlock the stand. While unlocked the stand can be moved like a normal cart and accessed freely to add or take stuff out. While in Lock mode, it's immovable and can only be accessed for barter.
If destroyed, all the contained materials spill out in a pile.
Damaging a locked stand requires vandalism, and leaves scents as appropriate.