Jesus_Smith_Nandez wrote:You say haven isn't level bound, but it obviously is. There are literally incramentable skills. PvP is easily bound by levels; you can't do PvP properly with a faction with 100UA, you can't get the best Q ctc with 50 sewing. These skills are measured by numbers you gain by getting a kind of "exp" in the form of lp and it measures your level in the game just like every single other mmo ever, and they usually have some form of end-game content that haven seems to lack. You're saying what you want haven to be, not what it is.
No I'm not. You are misreading what I am saying. Haven does not have areas of the map linked to level. And should never have. Abilities are not bound to level. You have all abilities at start. You have the potential to make anything as long as you have the skill. There is nothing in my reply that says anything about quality or competing with others in combat. I do believe you are seeing Haven as you would have it more than I.
All Im saying and have said is creating elite zones, free items, and selecting who can access them is a bad idea. It goes counter to what Haven is. And creates a culture of give me more. So no I do not and shall not support your idea.