Chakravanti wrote:No you're totally right. Combat is warped. but Ein can't really be judged until it's effect is wieghed in the new system. As it stand it's just another grind factor.
Potjeh wrote:You and all your ancestors may be able to kill Blaze, but when he comes back with his ancestors you'll be toast.
So yeah, it's not a problem with Einherjahr aspect itself, but with the general imbalance of combat.
Chakravanti wrote:Now you guys are just being ridiculous. Combat is just a grind factor. The dev's have even promised a new system. Your personal attacks made in lieu of addressing commonly agreed upon flaws don't really support your case.
I'm not saying that players don't have a chance. I'm not supporting or dissing Ein. I'm saying it's rather a moot point till we see what comes next.
Chakravanti wrote:Now you guys are just being ridiculous. Combat is just a grind factor.
burgingham wrote:I totally forgot that every single task except combat is not a grinding task.
burgingham wrote:Chakravanti wrote:Now you guys are just being ridiculous. Combat is just a grind factor.
Oops you are so right. I totally forgot that every single task except combat is not a grinding task.
I had reread several other threads, but seriously how can you not compare regular grinding tasks with combat? It is just that combat gives you more lp and that everyone who is not using it must be kinda stupid...so if you have to grind...why not grind combat???
Chakravanti wrote:Doing the same shit over and over again makes a game very fucking dull. 'Grind factor' is %70 repetition and %30 click intensity. So you rather make my point quite well.
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