
warrri wrote:The problem with that is the coding effort.
Changing the needed milk for butter is changing one single value and one picture.
warrri wrote:
And make fence gates (fucking fucking finally).
Snorri wrote:warrri wrote:
And make fence gates (fucking fucking finally).
This is probably a stupid question....
What do we need fence gates for? My hearth mate builds tons of fences and then she cuts the passages through them, closing them with unbuild fence sections. Of course this means that her gates cannot be wider than two squares but that is wide enough to let a cart through. And you do have to have an open square in your inventory to take the stick so you can open the gate and still be able to close it but this is no big deal either.
What difference would real gates be, other than looking better than a little signpost?
I'm curious how you would use gates that she does not.
Chakravanti wrote:warrri wrote:The problem with that is the coding effort.
Changing the needed milk for butter is changing one single value and one picture.
It's not that much work. It's a new sprite that works like a rabbit or fish. Right click to slice/butcher. AL the mechanics are present and it has the added bonus of realism & aesthetics. I think your real objection is that it wouldn't affect bscb.
niltrias wrote:Alternatively, remap the entire FEP map. Not the recipes and what not, just the amount of FEPs given for the foods, considering the new stats and realities of play.