
Though that is a very specific case, and the buff I propose wouldn't really help since it only works on home turf.
Potjeh wrote:Well, I'm really getting off-topic here, but I think some kind of invulnerability after teleport would be in order. Make any movement cancel it and give it a time-out, and I think it wouldn't be horribly exploitable.
Jackard wrote:Potjeh wrote:Well, I'm really getting off-topic here, but I think some kind of invulnerability after teleport would be in order. Make any movement cancel it and give it a time-out, and I think it wouldn't be horribly exploitable.
they have this in wow, it works out alright
warrri wrote:Jackard wrote:Potjeh wrote:Well, I'm really getting off-topic here, but I think some kind of invulnerability after teleport would be in order. Make any movement cancel it and give it a time-out, and I think it wouldn't be horribly exploitable.
they have this in wow, it works out alright
Its different in WoW though, you're not invulnerable, but the enemy gains no honor for killing you. This obviously doesn't work here, but i don't know if complete invulnerabilty is the correct fix.