New mobs: Wolves and Bandits

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Re: New opponents: Cruel Bandits

Postby sabinati » Mon Feb 22, 2010 8:03 pm

Humbaz wrote:
You may be happy with this game


Hopefully there will be many mines in the new world, because we lack irony in this one.

:D
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Re: New opponents: Cruel Bandits

Postby Chakravanti » Mon Feb 22, 2010 8:04 pm

No NPC's. Kthxbai!
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: New opponents: Cruel Bandits

Postby Thoregon » Mon Feb 22, 2010 8:06 pm

Chakravanti wrote:No NPC's. Kthxbai!

So you wanna get rid of animal too?

Humbaz wrote:
You may be happy with this game


Hopefully there will be many mines in the new world, because we lack irony in this one.


this would help you: http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=5216
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Re: New opponents: Cruel Bandits

Postby Chakravanti » Mon Feb 22, 2010 8:10 pm

Thoregon wrote:
Chakravanti wrote:No NPC's. Kthxbai!

So you wanna get rid of animal too?

Mobs=/=Non-Player CHARACATERS. Fail.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: New opponents: Cruel Bandits

Postby sabinati » Mon Feb 22, 2010 8:15 pm

Thoregon wrote:
Chakravanti wrote:No NPC's. Kthxbai!

So you wanna get rid of animal too?

Humbaz wrote:
You may be happy with this game


Hopefully there will be many mines in the new world, because we lack irony in this one.


this would help you: http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=5216


this would help you: http://dictionary.reference.com/browse/irony
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Re: New opponents: Cruel Bandits

Postby Thoregon » Mon Feb 22, 2010 8:18 pm

Chakravanti wrote:
Thoregon wrote:
Chakravanti wrote:No NPC's. Kthxbai!

So you wanna get rid of animal too?

Mobs=/=Non-Player CHARACATERS.

Should be clear that i meant mobs, isnt it? Read OP again.
Last edited by Thoregon on Mon Feb 22, 2010 8:33 pm, edited 1 time in total.
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Re: New opponents: Cruel Bandits

Postby Onionfighter » Mon Feb 22, 2010 8:18 pm

Make all animals player characters. I want to play a frog and work on my hopping skill! (By grinding bears, of course.)
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Re: New opponents: Cruel Bandits

Postby Chakravanti » Mon Feb 22, 2010 8:42 pm

Thoregon wrote:Should be clear that i meant mobs, isnt it? Read OP again.

I could give two shits about what you meant to say. You like one of these neopagan hippie-witchs who think that what you intended counts for everything. :lol:

ALso:
Last edited by Thoregon on Mon Feb 22, 2010 2:19 pm, edited 5 times in total.

Fail LMFAO
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: New mobs: Wolves and Bandits

Postby Jackard » Tue Feb 23, 2010 1:25 am

Thoregon. You are Bigfish, arent you?
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: New mobs: Wolves and Bandits

Postby burgingham » Tue Feb 23, 2010 1:28 am

8-) nice catch, well wasn't too hard to figure it out...
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